Suppression Field

$0.99

In stock·4 available

Near Mint

Grade shown above. Raw cards use the Near Mint → Damaged scale; slabbed cards carry the grading company’s grade. Card condition guide →

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Ships in 1–2 business days·Tracking on every order·Signature required on orders $250+

Item Condition

Magic: The Gathering single: Suppression Field, from Ravnica: City of Guilds. Our grade: Lightly Played or better. Pictured: this printing of the card. Every card ships triple-sleeved — a soft sleeve, a deck sleeve and a rigid top loader.

Item Description

Two mana for a tax on every ability in the game. Suppression Field is a white enchantment that makes all activated abilities cost two more to activate, unless they are mana abilities. Lands and mana rocks keep tapping for mana just fine; nearly everything else gets slower.

That list of victims is long. Fetchlands cost two to crack, planeswalker loyalty abilities suddenly need mana, equip costs climb, cycling gets pricier and combo pieces that rely on repeatable activations grind to a halt. In Commander it is a sneaky stax piece that punishes artifact engines, utility lands and creature-based combos while leaving your own mana intact. The effect is symmetrical, so it shines most in decks built around spells, static abilities and triggered effects that sidestep the tax entirely.

Its flavor text ties it to the law-obsessed Azorius, describing the dread of being stripped of all magical defenses and released back into the city. This is the Ravnica: City of Guilds printing from 2005, collector number 31, an uncommon illustrated by John Avon, the painter famous for his sweeping Magic landscapes, offered in non-foil.

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