Sega · 1986–1992

SegaMaster System

Sega's 8-bit, huge in Europe and Brazil and quietly collectible here: Phantasy Star, Alex Kidd, Golden Axe Warrior.

[n] Master System games available
Why it mattered

The 8-bit contender America overlooked

The Master System arrived in North America in 1986, a year behind the NES, with more colors, more memory and Sega's arcade catalog behind it — Hang-On, Space Harrier, Out Run, After Burner, all shrunk onto cartridges. But those technical advantages weren't enough to overcome Nintendo's momentum. Nintendo's licensing terms kept nearly every third-party publisher off the system, Sega handed US distribution to Tonka, the toy-truck company, and the console finished with a North American library of little more than a hundred games. In parts of Europe and especially Brazil, it was a different story. The Master System found a much larger audience and enjoyed a remarkably long life.

Which makes it a good console to collect. Most US games came in hard plastic clamshell cases with Sega's white grid artwork, so complete copies survive in numbers you will not find on the NES, and the manuals are usually still inside. Look for cracked hinges, the small silver Sega seal on the cart, and — on Phantasy Star and the other RPGs — a save battery that is now nearly forty years old. Early games came on credit-card-sized Sega Cards, which need the original console's card slot or a Genesis Power Base Converter. Every cart is photographed and tested.

Explore the selections below

Find your next Master System game

Start with a familiar favorite, explore a theme, or browse by what’s included.

Counts are listings in stock — the same game can appear more than once in different packaging.

The grails

Phantasy Star, Golden Axe Warrior, Power Strike, Ys, Spellcaster, Miracle Warriors, Golvellius, Kenseiden, Wonder Boy III: The Dragon's Trap — the Master System carts that fill the top of a want list.

Sega's arcade, on a cartridge

Space Harrier, Out Run, After Burner, Thunder Blade, Action Fighter, Shinobi, Alien Syndrome, Fantasy Zone — the 1980s Sega arcade shrunk onto 8-bit carts, and the reason the system existed.

Borrowed from the arcade and the Apple II

Rampage, Double Dragon, Montezuma's Revenge, Rastan, R-Type, Paperboy, King's Quest, Ultima IV — the games somebody else made first, ported to the one console Nintendo couldn't police.

Point the Light Phaser at the television

Safari Hunt, Rescue Mission, Gangster Town, Shooting Gallery, Marksman Shooting, Wanted, Rambo III, Operation Wolf — games for Sega's orange light gun. Sega's Light Phaser was designed for CRT televisions and doesn't work directly with today's flat-panel displays.

Great

Great Baseball. Great Basketball. Great Football. Great Golf. Great Ice Hockey. Great Soccer. Great Volleyball. Sega's 1987 sports line, named by someone who was late for lunch.

Everything with a scoreboard, or a ring

Great Baseball, Great Basketball, Walter Payton Football, Reggie Jackson Baseball, Rocky, Black Belt, Buster Douglas Knockout Boxing — sports and fighting, mostly published by Sega because nobody else could.

Save your game (it's 1988)

Phantasy Star, Ys: The Vanished Omens, Golvellius, Miracle Warriors, Lord of the Sword, Spellcaster, Ultima IV — the RPGs and adventures, each saving to a battery that was new when Reagan was president.

Bring the glasses

Missile Defense 3-D, Zaxxon 3-D, Space Harrier 3-D, OutRun 3-D, Poseidon Wars, Maze Hunter, Blade Eagle — the SegaScope 3-D games, which need the original console, the glasses, and a strong stomach.

The card slot

F-16 Fighting Falcon, Spy vs. Spy, Teddy Boy, Ghost House, Transbot, My Hero, Super Tennis, Hang-On on a card — Sega Cards, the credit-card games made for the first Master System's card slot.

Coming soon to a theater near you (in 1988)

Rambo III, Rambo: First Blood Part II, Ghostbusters, Rocky, Dick Tracy, Michael Jackson's Moonwalker, Zillion — the licensed shelf, with Sega's own anime tie-in nobody outside Japan had seen.

Complete in box, best condition first

Explore complete-in-box Master System games currently in stock, selected for condition and ready for your collection.

See all →

Cart with manual

Cart and manual, no box — the collector's middle ground.

See all →

Loose carts

Cart only — tested, photographed, priced accordingly.

See all →

Sealed

Factory sealed and photographed through the shrink.

See all →