Stasis

$12.99
Regular price
$15.99
Sale price
$12.99

In stock·3 available

Near Mint

Grade shown above. Raw cards use the Near Mint → Damaged scale; slabbed cards carry the grading company’s grade. Card condition guide →

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Ships in 1–2 business days·Tracking on every order·Signature required on orders $250+

Item Condition

Magic: The Gathering single: Stasis, from Fourth Edition. Our grade: Lightly Played or better. Pictured: this printing of the card. Every card ships triple-sleeved — a soft sleeve, a deck sleeve and a rigid top loader.

Item Description

What happens if nobody gets to untap? Stasis has been asking that question since Magic's very first set, and the answer is one of the strangest game states the game can produce. For two mana, this blue enchantment makes every player skip their untap step. Lands stay tapped, attackers stay exhausted, and the board freezes in whatever shape it was in when Stasis arrived.

The catch is that you're frozen too, and Stasis demands one blue mana at the beginning of each of your upkeeps or it goes to the graveyard. Classic Stasis decks solved that puzzle with ways to untap their own lands and permanents, so the lock squeezed opponents far harder than its owner. Because you decide when to stop paying, you also decide when the thaw comes, which makes it a fascinating prison piece for Commander tables and old-school decks that enjoy bending the rhythm of a turn.

This is the Fourth Edition printing from 1995, collector number 104, featuring Fay Jones' artwork in the white-bordered frame of the mid-'90s core sets, in non-foil.

Ships in 1–2 business days (Monday–Friday, excluding major U.S. holidays). During the holidays and big sales, allow one extra business day.

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