Scute Swarm

$10.99
Regular price
$12.99
Sale price
$10.99

In stock·1 available

Near Mint

Variation:

Grade shown above. Raw cards use the Near Mint → Damaged scale; slabbed cards carry the grading company’s grade. Card condition guide →

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Ships in 1–2 business days·Tracking on every order·Signature required on orders $250+

Item Condition

Choose from 3 versions of this card in the list — each is listed by its finish and style. Our grade: Near Mint, for every version. Pictured: these printings of the card. Every card ships triple-sleeved — a soft sleeve, a deck sleeve and a rigid top loader.

Item Description

Scute Swarm starts as a single 1/1 bug and ends as a board-clogging infestation. With landfall, every land you play makes a 1/1 Insect token, and once you control six or more lands, each land instead creates a token copy of Scute Swarm. Those copies carry the same ability, so the next land triggers every Swarm at once and the count doubles, then doubles again.

That exponential curve makes it a landfall favorite in Commander. Fetchlands trigger it twice, extra-land effects like Exploration or Azusa, Lost but Seeking add more doublings per turn, and once the swarm is large enough, a Craterhoof Behemoth or any mass pump turns a pile of bugs into a lethal attack. Few three-mana creatures can scale from harmless to game-ending this quickly.

This listing covers two Zendikar Rising versions: the main-set card illustrated by Alex Konstad, collector number 203, in non-foil or foil, carrying the flavor text "Survival rule 782: There are always more scute bugs.", and the showcase version illustrated by Roman Kuteynikov, collector number 308, in non-foil.

Ships in 1–2 business days (Monday–Friday, excluding major U.S. holidays). During the holidays and big sales, allow one extra business day.

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