Horse Racing

$16.99
Regular price
$19.99
Sale price
$16.99

In stock·1 available

Collector Grade

Complete in box

Box, manual and game — all original, all in the photos. Game condition guide →

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Item Condition

Complete in box: the cartridge, the manual and the box, all original. Original inserts or paperwork shown in the photos are included; display stands and other photography props are not. The photos are of this exact cartridge — look them over closely for its condition, packaging and details. Every cartridge's shell, label and board are checked for authenticity when it comes into the store, and it's tested before it's listed. It ships in a collector's bag or a hard plastic case.

Item Description

Grab a few friends, split up the bankroll and settle in for an afternoon at the track. Mattel's Horse Racing turns the Intellivision into a betting parlor for up to six players, and it is one of the most sociable cartridges of the console's early years, built for a crowded living room and plenty of trash talk.

Before each race you size up the field, then lay down a bet on the winner or on the first two finishers. Every horse has its own profile: some break fast from the gate, some have the stamina to stay strong, some kick hardest down the straightaway, and each one handles the going differently. Track conditions matter too, with dry, turf and muddy surfaces, so a horse that dominates on a dry track might fade badly in the mud, and reading those factors is what separates a sharp bettor from a lucky one.

Players can also take the reins themselves, riding two of the horses in the field while the computer handles the rest. Coax your horse along or go to the whip, choosing when to spend your mount's energy, because every horse runs fastest early and tires toward the finish. Burn it all out of the gate and you will watch the pack sweep past in the stretch; save something and you might steal a race on a tired horse. The computer jockeys have the same tools, so nothing is handed to you.

Developed by APh Technological Consulting and released by Mattel Electronics in 1980, it is a wonderfully unusual piece of early Intellivision history and a party game that still works around a single television today.

Fast factsgame data via IGDB
Released
1980
Publisher
Mattel Electronics
Developer
APh Technological Consulting
Players
Single player, Multiplayer
About the game

This game is for 1 up to 6 players. When the game begins, you can place the bets, for the winner or for the first and second place. Then you can choose if an horse must be driven by a player or by the CPU. Only the third and the fourth horse can be driven by the players. There are 3 types of terrain: turf, mud or dry. When the race begins, the horses are speedier at the beginning, slower toward the end. They are different for speed at the starting gate, stamina, speed at the straight line, and for speed with different conditions of the race terrain. You (and the CPU too!) have the whip and the coax to spur a horse, and these tools could be useful to win a race even with a more tired horse.

Summary from the IGDB community database — the condition and contents of this listing are described above and in the photos.
Watch gameplayHorse Racing on Intellivision
Video: Horse Racing

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