Zero Time Dilemma

$26.99
Regular price
$31.99
Sale price
$26.99

In stock·1 available

Collector Grade

Complete in box

Box, manual and game — all original, all in the photos. Game condition guide →

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Ships in 1–2 business days·Tracking on every order·Signature required on orders $250+

Item Condition

Complete in box: the cartridge, the manual and the box, all original; anything beyond that is included only if you can see it in the photos. For the specifics, look to the photos — they're of this exact item. Every cartridge's shell, label and board are checked for authenticity when it comes into the store, and it's tested before it's listed. It ships in a collector's bag or a hard plastic case.

Item Description

A masked figure called Zero flips a coin. Call it right and you walk free with no memory of what happened; call it wrong and you wake in an underground shelter, locked in a game where the only way out requires six passwords, and a password is revealed only when someone dies. Zero Time Dilemma is the final chapter of Kotaro Uchikoshi's Zero Escape trilogy, and it raises the stakes of the Decision Game higher than either of its predecessors dared.

Nine players are split into three teams of three, separated and forced into choices that can kill their friends or themselves. Fan favorites return, including Junpei and Akane from Nine Hours, Nine Persons, Nine Doors and Sigma and Phi from Virtue's Last Reward, and the timeline sits between those two games, tying threads from both into a single knot. Every 90 minutes a drug in their watches wipes the players' short-term memories, which gives the game its most striking feature: the story is told in fragments you can play in any order, each a 90-minute window, and a flowchart gradually reveals how they fit together.

The escape-room puzzles that defined the series are back, explored in first person and built around decoding messages, reading clues and manipulating strange objects, with puzzle work from a team that included veteran designer Kouichi Yotsui. Between them, the game abandons the visual novel text boxes of earlier entries in favor of fully voiced, 3D animated cinematic scenes, closer in feel to a prestige thriller series than a traditional adventure game. Choices branch the story into alternate timelines, and the many-worlds idea that runs through the trilogy becomes the very structure of the game.

Critics responded strongly, and Destructoid named it the best Vita game of 2016. Its ending pulls the trilogy's mysteries together, so it lands hardest for players who have followed Zero Escape from the beginning. On the PlayStation Vita, the handheld family the series called home, it closes the saga on the hardware where so many players first got hooked.

Ships in 1–2 business days (Monday–Friday, excluding major U.S. holidays). During the holidays and big sales, allow one extra business day.

  • Live USPS and UPS rates at checkout. Every order ships with tracking.
  • We ship to all 50 states, U.S. military addresses (APO/FPO/DPO), and Canada. Canadian orders may owe duties and taxes on delivery.
  • Orders of $250 or more ship with signature confirmation.
  • Delivery dates shown at checkout are estimates, not guarantees.

Read the full Shipping Policy, including holiday order-by dates.

Most of what we sell is one of a kind, so all sales are final unless something goes wrong on our end.

Contact us within 14 days of delivery if your item doesn’t work, arrived damaged, is the wrong item, or isn’t as described. We’ll send a prepaid return label and make it right with a replacement or a refund. Orders placed November 1–December 24 can be reported through January 15.

Not covered: change of mind, compatibility issues, and opened sealed trading-card products.

Email support@coolection.com with your order number. Read the full Refund Policy.

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