Zelda Link To The Past

$300.99
Regular price
$344.99
Sale price
$300.99

In stock·1 available

Collector Grade

Complete in box

Box, manual and game — all original, all in the photos. Game condition guide →

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Item Condition

Complete in box: the cartridge, the manual and the box, all original. Original inserts or paperwork shown in the photos are included; display stands and other photography props are not. Every cartridge's shell, label and board are checked for authenticity when it comes into the store, and it's tested before it's listed. It ships in a collector's bag or a hard plastic case.

Item Description

It begins in the rain. A telepathic plea from Princess Zelda wakes Link in the middle of a storm, his uncle heads out into the night with sword and shield, and within minutes you are creeping through a secret passage beneath Hyrule Castle with only a lamp to light the way. Few games set their mood so fast, and The Legend of Zelda: A Link to the Past never loses that sense of urgency and mystery.

The wizard Agahnim has seized the kingdom and is spiriting away the descendants of the Seven Sages, and Link's first great task is to recover the three Pendants of Virtue so he can draw the Master Sword from its pedestal in the Lost Woods. That would be a complete adventure on its own. Then the game pulls back the curtain on the Dark World, a twisted reflection of Hyrule where Link needs the Moon Pearl to keep from turning into a rabbit, and where seven maidens are sealed inside crystals across a whole new set of dungeons. The Magic Mirror carries you back to the Light World, and some of the cleverest puzzles on the Super Nintendo come from studying how a ledge, a rock or a patch of ground in one world lines up with the other.

The toolkit is a joy to collect. The Hookshot yanks Link across chasms, the Pegasus Boots send him charging into trees and walls to shake loose secrets, and the Fire Rod, Ice Rod, Cane of Somaria and Magic Cape each reshape how you approach a room. Holding the sword button charges a spin attack, Pieces of Heart are tucked into every corner of the map, and each dungeon is built around the item you find inside it. Koji Kondo's score ties it all together, from the stately Hyrule Castle theme to the brooding Dark World music.

Released in Japan in 1991 and in North America in 1992, A Link to the Past is where the modern shape of Zelda was set: the Master Sword, the parallel world, the rhythm of dungeon, item and boss that the series has refined ever since. Nintendo found it rich enough to revisit with A Link Between Worlds on the 3DS more than twenty years later. On original hardware it still plays quick, clever and generous, and it is the clearest answer to the question of where everything the series became really started.

Fast factsgame data via IGDB
Released
1991
Publisher
St. GIGA
Developer
Nintendo Entertainment Analysis & Development
Players
Single player
About the game

Venture back to Hyrule and an age of magic and heroes. The predecessors of Link and Zelda face monsters on the march when a menacing magician takes over the kingdom. Only you can prevent his evil plot from shattering the land of Hyrule. In your quest, you'll venture into twisting mazes, dungeons, palaces and shadowy forests. Test your mettle with mighty swords and magical weapons. Or heft a boulder and hurl it at your enemies. If the going gets tough, dive into a river - you can swim to escape! Learn powerful spells, locate magical artifacts and solve the mysteries of the evil magician and the hidden realm of Hyrule.

Summary from the IGDB community database — the condition and contents of this listing are described above and in the photos.
Watch gameplayZelda Link To The Past on Super Nintendo
Video: Zelda Link To The Past

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