X-Men

$25.99
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$33.99
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$25.99

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Complete in box

Box, manual and game — all original, all in the photos. Game condition guide →

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Item Condition

This copy of X-Men for the Sega Genesis comes complete in box, including the cartridge, the original box, and the manual — everything you want to see when you're tracking down a complete set. It's the full package, ready to display on the shelf or dive straight into. Coolection has tested this cartridge and it was playing just as expected. Please refer to the provided photos for the exact details of the item's condition.

Item Description

Somewhere in the middle of X-Men on the Genesis, the game asks you to do something few cartridges would ever dare: touch the console's reset button. In the stage called Mojo's Crunch, the way forward is a light press of reset, a fourth-wall-breaking trick that left plenty of players stuck for days and has been passed around retro gaming circles ever since. It is the most famous moment in an ambitious licensed game built by Western Technologies and published by Sega in 1993, right as the X-Men animated series was turning the team into Saturday-morning royalty.

The adventure plays out inside the Danger Room, the X-Mansion's training simulator, and you choose from four mutants with their comic-book powers intact: Wolverine, Gambit, Cyclops and Nightcrawler. Each plays differently, from Cyclops's optic blasts to Nightcrawler's teleporting, and a second player can join in for co-op. When things get desperate you can call in Storm, Rogue, Iceman or Archangel for support, and Jean Grey swoops in to catch a hero who falls, a smart way of folding a much bigger roster into a side-scrolling action game.

The stages pit the team against familiar X-Men villains, with Sauron making an appearance near the end of the first level and Magneto waiting at the finale. Fair warning: this is a hard game. IGN once put it on a list of "really, really, really hard games," citing unfair enemy placement, tricky jumps and punishing bosses, and finishing it is a point of pride among Genesis players. The reset puzzle even has a funny side effect: the Genesis Nomad handheld cannot complete the game, so this is one you have to beat on a home console.

X-Men sold more than a million copies and landed at the height of the team's '90s popularity, so plenty of players have vivid memories of fighting through it with a friend. It still feels like a game made by people who loved the comics, with recognizable powers, a deep bench of cameo heroes and a willingness to break the rules of its own hardware. Its 1995 follow-up, X-Men 2: Clone Wars, refined the formula, but this is the original Genesis outing, the one with the reset trick, and nothing else on the system plays quite like it.

Fast factsgame data via IGDB
Released
1993
Publisher
Sega of America
Developer
Western Technologies Inc.
Players
Single player, Co-op, Split screen
About the game

X-Men is a side-scrolling action game based on the comic book series of the same name. The player can control one of four playable characters: Gambit, Nightcrawler, Wolverine, or Cyclops. In addition, it is possible to call upon four other X-Men in when necessary.

Summary from the IGDB community database — the condition and contents of this listing are described above and in the photos.
Watch gameplayX-Men on Genesis
Video: X-Men

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