Wizards And Warriors

$12.99
Regular price
$14.99
Sale price
$12.99

In stock·1 available

Collector Grade

Game only

The cartridge or disc on its own, cleaned and tested — no box or manual. Game condition guide →

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Item Condition

Game only: the cartridge in a protective holder, no box or manual. The photos are of this exact cartridge — look them over closely for its condition, packaging and details. Every cartridge's shell, label and board are checked for authenticity when it comes into the store, and it's tested before it's listed. It ships in a collector's bag or a hard plastic case.

Item Description

Kuros, Knight Warrior of the Books of Excalibur, walks into the forests of Elrond with the Brightsword in hand and one job: reach Castle IronSpire and free the princess held by the mad wizard Malkil, a sorcerer so ancient that Merlin was once his student. It is pure 1980s sword-and-sorcery, and in Rare's hands it became one of the most distinctive early action games on the NES.

The adventure moves through forests, tunnels and caves, past ice and lava, before a second forest leads to IronSpire itself, a maze of locked doors where other captive damsels wait to be rescued. Color-coded chests and doors demand matching keys, gems buy your way past the guardian at each level's exit, and treasure hunting is half the game. Kuros builds an arsenal as he goes: the Boots of Force for kicking open chests and doors, boomerang-style weapons such as the Dagger of Throwing and the Battle Axe of Agor, the Wand of Wonder, the Staff of Power, the Cloak of Darkness and potions of speed, levitation and invulnerability.

Every level ends with a boss fueled by Malkil's black magic, and an on-screen meter shows how much punishment it can still take, a smart touch for 1987. The fights can be tough, but unlimited continues keep frustration in check and let you push a little farther each evening.

David Wise's soundtrack gives the whole quest a brooding, medieval atmosphere, and the music is a big reason players still talk about this game. Wizards & Warriors launched a series that ran through Ironsword: Wizards & Warriors II, the Game Boy's Fortress of Fear and Wizards & Warriors III, and it was an early sign of the ambition Rare would bring to Nintendo hardware for the next decade. Playing it on the original cartridge is a trip back to the moment that reputation began.

Fast factsgame data via IGDB
Released
1987
Publisher
Acclaim Entertainment
Developer
Rare
Players
Single player
About the game

You are Kuros, a powerful knight who enter the woods of Elrond. Legend says that a powerful wizard named Malkil has has gone completely mad during his years and turned his powerful magic to the dark side. Malkil has his base on the castle IronSpire where he has imprisoned a young and beautiful princess. It is up to Kuros to save the princess once and for all.

Summary from the IGDB community database — the condition and contents of this listing are described above and in the photos.
Watch gameplayWizards And Warriors on NES
Video: Wizards And Warriors

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