War Machine, Avenging Arsenal - Marvel Super Heroes Commander #375 - Extended Art Non-Foil

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Near Mint

Grade shown above. Raw cards use the Near Mint → Damaged scale; slabbed cards carry the grading company’s grade. Card condition guide →

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Item Condition

Our grade: Near Mint. Pictured: this printing of the card. Every card ships triple-sleeved — a soft sleeve, a deck sleeve and a rigid top loader.

Item Description

James Rhodes has always been the armored hero who brings more guns to the fight, and War Machine, Avenging Arsenal turns that reputation into a mechanic. The five-mana red legendary artifact creature is a 3/5 Human Hero with flying, and whenever War Machine attacks, attacking modified creatures you control gain double strike until end of turn. Modified means equipped, enchanted by an Aura you control, or carrying counters.

That makes him a natural commander for mono-red equipment and counters decks. Strap a sword or a couple of cheap equipment onto your attackers, sprinkle in +1/+1 counters, and every swing suddenly hits twice as hard. War Machine himself only benefits once he is modified too, so pairing him with equipment gives the flying 3/5 a way to double up as well. In the 99 of any red Voltron or artifact-equipment deck, he works as an enormous damage multiplier on a sturdy, evasive body.

This is the Marvel Super Heroes Commander extended-art printing, collector number 375, illustrated by David Seeley, in non-foil.

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