Thief

$7.99
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$9.99
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Collector Grade

Complete in box

Box, manual and game — all original, all in the photos. Game condition guide →

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Item Condition

Complete in box: the disc, the manual and the original case, all original. Original inserts or paperwork shown in the photos are included; display stands and other photography props are not. The photos are our own, taken from our stock of this game — look them over for condition, packaging and details. Discs are professionally resurfaced when they need it and tested before listing. It ships in a collector's bag or a hard plastic case.

Item Description

Garrett does not need a sword. He needs a candle he can snuff out, a rooftop no guard bothers to watch and a lock that gives way before the patrol turns the corner. Thief, Eidos Montréal's reinvention of the stealth series Looking Glass Studios launched in 1998, puts you back in the hood of the master thief and drops him into the City, a sprawling gothic metropolis rotting under a plague called the Gloom. The wealthy hide behind high walls, the poor sicken in the streets, and Baron Northcrest and his ruthless Thief-Taker General keep order with the Watch and the noose.

Played in first person, this is a game about light, sound and patience. Shadows are your armor, and a careless step on broken glass can bring a guard running. Garrett's swoop lets him dart between pools of darkness, his blackjack drops an unwary sentry, and his bow carries a quiver of specialized arrows: water arrows douse torches, blunt arrows make noise to pull guards away, and rope arrows open new routes at climbable anchor points. His Focus ability highlights loot and interactive objects, and between story chapters the City becomes a hub of rooftops and alleys, with side jobs from his fence Basso, client contracts and plenty of homes worth burgling.

The story begins with a heist alongside Garrett's former protégé Erin that goes badly wrong, leaving him with a missing year and a City on the brink of revolution under the commoner Orion. The writing drew mixed notices at launch, but certain chapters earned near-universal praise, above all the trip into the abandoned Moira Asylum, a frightening stretch that many players count among the best horror sequences of its console generation. The House of Blossoms, an opulent brothel full of secrets and wealthy patrons, is another highlight for anyone who likes a crowded, layered level to pick apart.

Thief also gives purists room to make things harder. Its custom difficulty system lets you switch off assists and stack self-imposed rules, from banning kills to disabling Focus, turning each mission into a demanding test of the old-school stealth the series was built on. If your idea of fun is reading a guard's route, waiting in the dark for the perfect moment and slipping away with a pocket full of silver, this moody Xbox One heist game rewards exactly that kind of patience.

Fast factsgame data via IGDB
Released
2014
Publisher
Square Enix
Developer
Eidos Montréal
Players
Single player
About the game

There is a rising tide of fear in The City. Hatred saturates every stone and whilst the rich prosper, the less fortunate face misery and repression. Ravaged with sickness and famine, they wait for something to change. Into this shadowy world steps Garrett, THE master thief in Thief, a reinvention of a franchise that helped define an entire genre of games. This first-person adventure features intelligent design that allows players to take full control, with freedom to choose their path through the game's levels and how they approach and overcome each challenge.

Summary from the IGDB community database — the condition and contents of this listing are described above and in the photos.
Watch gameplayThief on Xbox One
Video: Thief

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