The 7th Saga

$144.99
Regular price
$163.99
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$144.99

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Complete in box

Box, manual and game — all original, all in the photos. Game condition guide →

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Item Condition

Complete in box: the cartridge, the manual and the box, all original. Original inserts or paperwork shown in the photos are included; display stands and other photography props are not. The photos are of this exact cartridge — look them over closely for its condition, packaging and details. Every cartridge's shell, label and board are checked for authenticity when it comes into the store, and it's tested before it's listed. It ships in a collector's bag or a hard plastic case.

Item Description

Seven apprentices set out from King Lemele's castle at the same time, all hunting the same seven runes, and only one of them is you. That premise makes The 7th Saga one of the strangest and most memorable RPGs of the early Super Nintendo years. Thousands of years earlier, the divine Saro sealed away the evil Gorsia with the runes' power; now they are scattered across the world of Ticondera, and whoever gathers them can claim that power for themselves.

Your first choice shapes everything. You can play as Kamil the human knight, Valsu the cleric, Esuna the elf magic user, Olvan the elderly dwarf warrior, Wilme the fiery alien, Lejes the power-hungry demon or LUX, a robot built by the Tetujin. The six you do not pick become your rivals, roaming the world on their own rune hunts. You can team up with one as a partner or challenge them for the runes they carry, and losing a duel means losing your runes to them. Worse, one apprentice is secretly working with the bounty hunter Pison to eliminate the others, and the traitor changes from game to game, so trust is never guaranteed.

Exploration has a tense edge of its own. A crystal ball on the screen works as a radar, showing nearby monsters so you can try to slip past them, and battles swoop in with a Mode 7 transition before playing out from behind your character's shoulder. Developed by Produce! and published by Enix, with music by Norihiko Yamanuki, it also earned a reputation for brutal difficulty. The North American release raised enemy strength and trimmed your character's stat growth while the rivals kept theirs, so the other apprentices are often a step ahead of you, which gives every rune you claim real weight.

It is a game that reviewers found divisive and players still debate, but nothing else plays quite like it. Seven characters and a randomized traitor give it unusual replay value, and its planned sequel, Mystic Ark, was meant to arrive here as 7th Saga II but never left Japan. If you enjoy old-school RPGs that make you fight for every level, this is a cult classic worth taking on.

Fast factsgame data via IGDB
Released
1993
Publisher
Gameplan21
Developer
Produce!
Genre
RPG
Players
Single player
About the game

The game takes place on a world called Ticondera. 5000 years ago, a divine being named Saro defeated an evil entity named Gorsia with the power of seven runes. In the years since then, the runes have been scattered across the globe. Lemele, the son of Saro, was born 100 years ago, and became a hero when he defeated the demon Gariso. Now 100 years old, Lemele has become the benevolent and powerful ruler of the world. The 7th Saga is the localized version of the Super Famicom game Elnard. It is infamous for its high difficulty, whereas its Japanese counterpart is much easier. The 7th Saga also features some other changes, such as different character sprites.

Summary from the IGDB community database — the condition and contents of this listing are described above and in the photos.
Watch gameplayThe 7th Saga on Super Nintendo
Video: The 7th Saga

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