The 7th Saga

$35.99
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$40.99
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Item Condition

Game only: the cartridge in a protective holder, no box or manual. Look over the photos for condition, packaging and details. Every cartridge's shell, label and board are checked for authenticity when it comes into the store, and it's tested before it's listed. It ships in a collector's bag or a hard plastic case.

Item Description

Pick one of seven apprentices at the start of The 7th Saga, and the other six become your rivals. Each was trained for five years by the aging King Lemele, and each sets out on the same quest: find the seven magic runes scattered across the world of Ticondera, and whoever gathers them all becomes the king's heir. As you travel from town to town you keep running into those other apprentices, and every meeting is a decision. Recruit one as a partner, or challenge them to a duel and fight for the runes they carry.

The cast is unusually varied for a 1993 RPG: humans, an elf, a dwarf, a robot, a demon and an alien, each with their own items, spells and growth. Kamil, Olvan, Esuna, Lux, Lejes, Wilme and Valsu all play differently, so your choice of hero shapes the whole run. Developer Produce! added a clever twist to exploration, too. A crystal ball in the corner of the screen works as radar, showing nearby enemies, towns, dungeons and runes, so you can see trouble coming and try to dodge it, although the monsters move fast and rarely make it easy. Battles are turn-based, viewed from behind your party, with a sweeping Mode 7 transition into each fight.

Then there is the difficulty, the reason this cartridge has the reputation it does. When Enix brought the game to North America, enemy stats were raised considerably and the player character's stat gains were cut, while the rival apprentices kept their original growth, so the computer-controlled characters steadily outpace you. The result is one of the most punishing RPGs on the Super Nintendo, a game that demands careful grinding, smart partner choices and respect for every dungeon. Lose to a rival and they take your runes; lose to monsters and half your gold is gone. Hovering over the whole journey is a bounty hunter named Pison, hired by one of the apprentices to eliminate the rest, and the traitor changes with every new game.

That reputation has earned The 7th Saga a cult following of its own. Its Japanese original, Elnard, plays far gentler, which makes the North American cartridge the version with the stories attached: the rival who suddenly out-levels you, the dungeon that sends you back to grind, the rune you finally win back. Beating it on original hardware is a badge worth earning.

Fast factsgame data via IGDB
Released
1993
Publisher
Gameplan21
Developer
Produce!
Genre
RPG
Players
Single player
About the game

The game takes place on a world called Ticondera. 5000 years ago, a divine being named Saro defeated an evil entity named Gorsia with the power of seven runes. In the years since then, the runes have been scattered across the globe. Lemele, the son of Saro, was born 100 years ago, and became a hero when he defeated the demon Gariso. Now 100 years old, Lemele has become the benevolent and powerful ruler of the world. The 7th Saga is the localized version of the Super Famicom game Elnard. It is infamous for its high difficulty, whereas its Japanese counterpart is much easier. The 7th Saga also features some other changes, such as different character sprites.

Summary from the IGDB community database — the condition and contents of this listing are described above and in the photos.
Watch gameplayThe 7th Saga on Super Nintendo
Video: The 7th Saga

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