Tatsunoko Vs. Capcom: Ultimate All Stars

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$48.99
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Game + box

Original box and game; the manual is missing. Game condition guide →

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Item Condition

Game + case: the disc and its original case; the manual is not included. Look over the photos for condition, packaging and details. Discs are professionally resurfaced when they need it and tested before listing. It ships in a collector's bag or a hard plastic case.

Item Description

Imagine a Marvel vs. Capcom built for the Wii, but with Marvel's heroes swapped for the stars of classic Japanese anime. That is Tatsunoko Vs. Capcom: Ultimate All-Stars, a tag-team fighter that pits Capcom's best-known characters against the heroes of Tatsunoko Production, the studio behind Speed Racer and Science Ninja Team Gatchaman, known to many American viewers as Battle of the Planets. Developed by Eighting, which went on to co-develop Marvel vs. Capcom 3, it plays like a love letter to that fast, flashy style of crossover fighter.

On the Capcom side you get Ryu, Chun-Li, Morrigan, Viewtiful Joe, Mega Man Legends' Volnutt and a pint-sized Roll; across the ring stand Ken the Eagle of Gatchaman, the android hero Casshan, the Time Bokan villainess Doronjo and many more faces that Western players were meeting for the first time. Two giant fighters, Capcom's PTX-40A mech and Tatsunoko's towering Gold Lightan, fill half the screen on their own. Ultimate All-Stars is the expanded edition that brought the game west, adding fighters such as Dead Rising's Frank West and Mega Man X's Zero to the original Japanese lineup.

The fighting itself is a joy. Battles are two-on-two with tags, assists and huge hyper combos, and systems like the Baroque cancel, which trades away recoverable health to extend a combo, give dedicated players a lot to dig into. The Wii version offers a simplified control scheme on the Wii Remote for newcomers, and also supports the Classic Controller and GameCube controller for players who want a traditional layout. The 2.5D presentation, with 3D models fighting on a flat plane, is colorful and smooth, and every character's super moves are packed with references to their source shows.

Licensing the Tatsunoko characters for release outside Japan was a famously tangled job, and in the West the game came out only on the Wii. That makes this disc a one-of-a-kind piece of Capcom's crossover history, among the most unusual matchups the company ever put its name to, and a fun discovery for fighting game fans who know Marvel vs. Capcom inside out.

Fast factsgame data via IGDB
Released
2010
Publisher
Capcom
Developer
Eighting
Players
Single player, Multiplayer
About the game

In Tatsunoko vs. Capcom, players engage in combat with teams of two characters - owned by Capcom or Tatsunoko Production - and attempt to knock out their opponents. The game is set in a 2.5D environment; characters fight in a two-dimensional arena, but character models and backgrounds are rendered in three-dimensional graphics.

Summary from the IGDB community database — the condition and contents of this listing are described above and in the photos.
Watch gameplayTatsunoko Vs. Capcom: Ultimate All Stars on Wii
Video: Tatsunoko Vs. Capcom: Ultimate All Stars

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