Super Street Fighter II

$22.99
Regular price
$28.99
Sale price
$22.99

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Game + box

Original box and game; the manual is missing. Game condition guide →

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Ships in 1–2 business days·Tracking on every order·Signature required on orders $250+

Item Condition

Game + box: the cartridge and its box; the manual is not included. The photos are of this exact copy — look them over closely for its condition, packaging and details. Every cartridge's shell, label and board are checked for authenticity when it comes into the store, and it's tested before it's listed. It ships in a collector's bag or a hard plastic case.

Item Description

Four new challengers changed Street Fighter II more than any update before them. Super Street Fighter II brought Cammy, the British special-forces agent; Fei Long, the Hong Kong action star with lightning-fast kung fu; Dee Jay, the Jamaican kickboxer with rhythm in his moves; and T. Hawk, the towering grappler, into the tournament, taking the roster to sixteen fighters. On the Genesis, Capcom packed all of it into a 40-megabit cartridge, an enormous size for the system in 1994.

The returning twelve did not stand still either. Capcom redrew the character portraits, rearranged the music and reworked move sets, with Ken's flaming uppercut and Ryu's fiery hadoken starting to pull the two rivals apart. Selectable game speed carries over from Turbo, so you can play at a measured pace or crank it up until matches become a test of pure reflexes, and extra game modes sit alongside the classic one-on-one arcade fight.

The port is not arcade-perfect, and the graphics and sound make some concessions compared with the cabinet. The gameplay, though, survives largely intact, with tight inputs, the full sixteen-fighter roster and the same matchups players were learning in arcades. With a six-button pad in hand, it plays the way the six-attack layout was meant to be played, and the new characters feel just as distinct on Sega's hardware as they did in the arcade.

This was the final Street Fighter II update to reach the Genesis and the biggest roster the series ever had on the console. Running Cammy against Fei Long or teaching a friend to handle T. Hawk's command grabs is a fun reminder of how much personality this update added, and it makes the natural partner to Special Champion Edition on a Genesis fighting-game shelf.

Fast factsgame data via IGDB
Released
1994
Publisher
Capcom
Players
Single player, Multiplayer
About the game

The 16-bit conversion of Super Street Fighter II, while featuring graphical and sound concession compared to the arcade version, features game-play largely the same as the original, including the new game-play modes, and selectable game speed brought over from Turbo.

Summary from the IGDB community database — the condition and contents of this listing are described above and in the photos.
Watch gameplaySuper Street Fighter II on Genesis
Video: Super Street Fighter II

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