Super Mario Sunshine

$45.99
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$52.99
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$45.99

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Complete in box

Box, manual and game — all original, all in the photos. Game condition guide →

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Item Condition

Complete in box: the disc, the manual and the original case, all original; anything beyond that is included only if you can see it in the photos. The photos are of this exact copy — look them over closely for its condition, packaging and details. Discs are professionally resurfaced when they need it and tested before listing. It ships in a collector's bag or a hard plastic case.

Item Description

Mario came to Isle Delfino for a vacation and ended up in court. Moments after landing, a paint-dripping impostor called Shadow Mario has smeared the island in glowing goop, the Shine Sprites that keep Delfino bathed in sunlight have scattered, and the local Piantas have sentenced the wrong plumber to clean up the mess. It is a gloriously silly setup, and Super Mario Sunshine runs with it, turning the follow-up to Super Mario 64 into a sun-bleached resort adventure unlike anything else in the series.

The twist is F.L.U.D.D., the talking water pack built by Professor E. Gadd. Its spray scrubs away goop and knocks enemies off balance, the Hover nozzle buys you a few precious seconds of air, and the Rocket and Turbo nozzles you unlock along the way add skyward launches and high-speed dashes across the water. On the GameCube controller the analog R trigger does real work: ease it halfway down and Mario sprays on the run, squeeze it all the way and he plants his feet to aim. Combine that with triple jumps, wall kicks and belly slides, and movement becomes something you improvise and show off rather than simply perform.

Isle Delfino itself is the star. From the hub of Delfino Plaza you head out to Bianco Hills, Ricco Harbor, Gelato Beach, Pinna Park, Sirena Beach, Noki Bay and Pianta Village, each one revisited across multiple episodes that rearrange its goals. The boss fights are big and wonderfully daft: a goop-spewing Petey Piranha, the tentacled Gooper Blooper, a Mecha-Bowser battle fought from a theme-park roller coaster. Then there are the secret stages, where Shadow Mario snatches F.L.U.D.D. away and leaves you to cross floating blocks over an empty void with nothing but your jumps, all set to an a cappella take on the classic Mario theme. They are notoriously demanding, and clearing one feels like earning a merit badge.

Sunshine also handed the Mario universe a surprising number of regulars. Bowser Jr., Petey Piranha, Toadsworth, the Piantas and the Nokis all debut here, and the Italian-flavored town names and gelato-colored beaches give the game a personality the later Galaxy and Odyssey adventures never tried to recreate. Its 120 Shine Sprites and hidden blue coins give completionists plenty to chase long after the credits. And because so much of its feel lives in that pressure-sensitive trigger, original GameCube hardware is the place to experience Sunshine exactly the way Nintendo designed it.

Fast factsgame data via IGDB
Released
2002
Publisher
Nintendo
Developer
Nintendo Entertainment Analysis & Development
Players
Single player
About the game

Super Mario Sunshine is a Mario action-adventure 3D platformer. It follows Super Mario 64, and is the second 3D Mario platformer. Gameplay features a combination of action and puzzle solving, with numerous stages and multiple episodes to each stage, and plenty of hidden secrets and surprises. This game introduced many recurring characters and bosses in the Mario series, including Toadsworth, Bowser Jr., Petey Piranha, Gooper Blooper, Piantas, Nokis, Shadow Mario, and F.L.U.D.D. Super Mario Sunshine pays homage to Mario's Italian heritage and upbringing, with many of the locations in the game having Italian names and sometimes referencing Italian culture.

Summary from the IGDB community database — the condition and contents of this listing are described above and in the photos.
Watch gameplaySuper Mario Sunshine on GameCube
Video: Super Mario Sunshine

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