Super Mario Bros 2

$127.99
Regular price
$151.99
Sale price
$127.99

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Certified Cool

Complete in box

Box, manual and game — all original, all in the photos. Game condition guide →

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Item Condition

Complete in box: the cartridge, the manual and the box, all original. Original inserts or paperwork shown in the photos are included; display stands and other photography props are not. The photos are of this exact cartridge — look them over closely for its condition, packaging and details. Every cartridge's shell, label and board are checked for authenticity when it comes into the store, and it's tested before it's listed. It ships in a collector's bag or a hard plastic case.

Item Description

Super Mario Bros. 2 is one of the most wonderfully strange entries in the entire Mario catalog, and that is a big part of what makes it so endlessly fascinating. Released in North America in October 1988 for the Nintendo Entertainment System, it was a bold departure from its predecessor: gone were the Goombas and the flagpoles, replaced by Subcon, a dreamland Mario visits in his sleep, filled with Shy Guys, Birdo and the villainous frog Wart. Rather than stomping enemies, you pull vegetables from the ground and hurl them, and you ride magic carpets across the sky. It was weird, it was colorful, and it was brilliant.

One of the game's most celebrated features is its playable roster. Before each level you choose between Mario, Luigi, Princess Toadstool and Toad, the first time the princess and Toad were ever playable, and each one changes how you approach a stage. The princess can float for short distances, Luigi leaps the highest, Toad is the fastest and strongest but jumps the lowest, and Mario sits in between as the balanced all-rounder. That variety gave Super Mario Bros. 2 a replayability that kept players coming back to discover new strategies and shortcuts.

Each of its seven worlds has its own theme that shapes the obstacles and enemies, from desert stretches with treacherous quicksand to snowy levels with slippery ground. The soundtrack is by Koji Kondo, who scored the original Super Mario Bros., and it is catchy and energetic in a way that still holds up decades later. Many of the characters introduced here, Birdo and the Shy Guys among them, went on to become fixtures of the wider Mario universe.

Its origin story is just as fascinating. The game was built on Yume Kōjō: Doki Doki Panic, a Famicom Disk System platformer made as a tie-in to Fuji Television's 1987 expo, adapted and rebranded for Western players after Nintendo of America judged the Japanese Super Mario Bros. 2 too similar to the original and its difficulty too frustrating for the American market. That history gives it a unique place in gaming lore: a great game in its own right, and the one Mario adventure that started life as something else entirely.

Fast factsgame data via IGDB
Released
1988
Publisher
Nintendo
Developer
Nintendo R&D4
Players
Single player
About the game

Super Mario Bros. 2, 2D platformer and sequel to Super Mario Bros. (1985), features 4 selectable characters (Mario, Luigi, Princess Peach, Toad) as they navigate the dream world of Subcon to defeat the evil toad king Wart. Super Mario Bros. 2 features different ways interacting with enemies and the world, including an object carrying mechanic and more intricate level designs.

Summary from the IGDB community database — the condition and contents of this listing are described above and in the photos.
Watch gameplaySuper Mario Bros 2 on NES
Video: Super Mario Bros 2

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