Super Ghouls 'N Ghosts

$53.99
Regular price
$62.99
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$53.99

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Item Condition

Game + manual: the cartridge and its manual, no box. Look over the photos for condition, packaging and details. Every cartridge's shell, label and board are checked for authenticity when it comes into the store, and it's tested before it's listed. It ships in a collector's bag or a hard plastic case.

Item Description

Super Ghouls 'n Ghosts punishes overconfidence like almost nothing else on the Super Nintendo, and it makes you want to come back anyway. Capcom's 1991 follow-up to Ghosts 'n Goblins and Ghouls 'n Ghosts puts Sir Arthur back in his armor to rescue Princess Prin Prin from the demon emperor Sardius, and it shows its teeth immediately, throwing zombies, swooping demons and treacherous ground at you before you have settled into the controls.

Arthur's toolkit is small, and every piece of it matters. The new double jump gives him extra reach, but once you leave the ground your arc is committed, so every leap is a decision. Armor works as a health bar with personality: one hit knocks Arthur down to his boxer shorts, and the next costs a life. Find the bronze armor and his weapon is enchanted; find the gold armor and he can charge up powerful magic. Weapons spill from treasure chests, from the lance and daggers to the crossbow, torch, axe and scythe, and grabbing the wrong one at the wrong moment can ruin a run. Lurking throughout is the Red Arremer, the gargoyle-like demon who has tormented the series since the beginning.

Then comes the twist that made the series infamous. Fight your way to the end and you learn that the true final battle requires a special weapon, the Goddess's Bracelet, which you can only obtain by playing through the entire game a second time. It is cruel, it is classic Capcom, and clearing both loops is a badge of honor among retro players. Busy scenes can slow the action, but the gothic art, the stage effects and the ominous score show off what the new console could do.

This is the 16-bit peak of Tokuro Fujiwara's series, the entry many players point to as the best balance of beauty and brutality in Arthur's long career. If you want the Ghosts 'n Goblins challenge at its most lavish, on the hardware it was designed around, this is the cartridge.

Fast factsgame data via IGDB
Released
1991
Publisher
Playtronic
Developer
Capcom
Players
Single player
About the game

As dauntless knight Arthur you are caught up in the most dangerous of quests! A spell has been cast upon the kingdom. Your fair maiden, Princess Prin Prin has been snatched up by the evil emperor. Only as Arthur can you get her back from the creatures of the undead that haunt the land. Test your courage and skill to the limit. You must keep up the quest. On your journey, your mightiest weapon of all awaits you... MAGIC!

Summary from the IGDB community database — the condition and contents of this listing are described above and in the photos.
Watch gameplaySuper Ghouls 'N Ghosts on Super Nintendo
Video: Super Ghouls 'N Ghosts

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