Super Donkey Kong 3

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Item Condition

Game only: the cartridge in a protective holder, no box or manual. The photos are of this exact copy — look them over closely for its condition, packaging and details. Every cartridge's shell, label and board are checked for authenticity when it comes into the store, and it's tested before it's listed. It ships in a collector's bag or a hard plastic case.

Item Description

Donkey Kong and Diddy have gone missing, and this time the rescue falls to a ponytailed heroine and a very large baby. Super Donkey Kong 3, the Super Famicom release of the game Western players know as Donkey Kong Country 3: Dixie Kong's Double Trouble!, sends Dixie Kong and her toddler cousin Kiddy Kong north into the Northern Kremisphere, a lake-ringed land of forests, cliffs, factories and frozen peaks where the Kremlings are building something mechanical. Rare's 1996 finale to the original trilogy squeezes everything it can out of the pre-rendered look that made the series famous, and in Japan it landed late in the Super Famicom's life as a big, polished send-off for the hardware.

Dixie and Kiddy play nothing like Donkey and Diddy. Dixie's helicopter spin lets her float over gaps and drift down onto enemies, while Kiddy is the heavyweight, slower but powerful, and the pair can throw each other upward or forward to reach ledges and secret bonus rooms. The animal buddies bring the most personality yet: Ellie the elephant sucks up water with her trunk and sprays it at enemies, though she panics at the sight of the rat-like Sneeks, and Parry the Parallel Bird flaps along above the Kongs, mirroring their movement. Familiar friends Enguarde, Squitter and Squawks return for their own stages.

Where the earlier games marched you from level to level, Double Trouble opens up the map. Funky Kong rents out vehicles, starting with a hovercraft and eventually a gyrocopter, to reach new corners of the lake, and the overworld hides islands, caves and characters waiting to be found. The Brothers Bear run a chain of small trades and favors, Wrinkly Kong keeps the save caves, and Cranky turns up to grumble at everybody. Bonus coins, DK coins pried away from the shield-carrying Koins, and the trapped Banana Birds, each freed by repeating a short memory sequence, give completionists a reason to keep exploring long after Baron K. Roolenstein and his robot KAOS have been dealt with.

Eveline Fischer wrote most of the soundtrack, with a handful of tracks from David Wise, and it leans into atmosphere, from the misty calm of Lake Orangatanga to the industrial clank of Mekanos and the cold winds of Razor Ridge. Many fans rank it a step behind Diddy's Kong Quest, but it is the most exploration-minded entry of the three, a generous last chapter for Rare's 16-bit Kong era. In its Super Famicom form, under the Super Donkey Kong name Japan knew it by, it completes the trilogy as it was sold in Nintendo's home market.

Fast factsgame data via IGDB
Released
1996
Publisher
Nintendo
Developer
Rare
Players
Single player, Multiplayer
About the game

Monkey Mayhem Lives On! Kiddy Kong is a portly primate toddler with incredible power and agility! He teams up with Dixie Kong to stop the ever-present army of Kremlings. The game play and ACM graphics just keep getting better in this visually stunning installment in one of the most popular video game series of all time! Combining their unique abilities as they throw each other into action, Dixie Kong and Kiddy Kong set off to rescue Diddy Kong and Donkey Kong. Collect tons of treasure, grab billions of bananas and find more secret stuff than you've ever seen (or not seen) as you set off on the greatest DKC adventure yet! The final showdown with KAOS takes place in a cliff-top laboratory at the End of the World. It could get seriously ugly. Monkey mayhem lives on in this exotic island adventure!

Summary from the IGDB community database — the condition and contents of this listing are described above and in the photos.
Watch gameplaySuper Donkey Kong 3 on Super Nintendo
Video: Super Donkey Kong 3

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