Sunset Riders

$129.99
Regular price
$158.99
Sale price
$129.99

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Complete in box

Box, manual and game — all original, all in the photos. Game condition guide →

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Ships in 1–2 business days·Tracking on every order·Signature required on orders $250+

Item Condition

Complete in box: the cartridge, the manual and the box, all original; anything beyond that is included only if you can see it in the photos. Look over the photos for condition, packaging and details. Every cartridge's shell, label and board are checked for authenticity when it comes into the store, and it's tested before it's listed. It ships in a collector's bag or a hard plastic case.

Item Description

In Konami's Wild West, every outlaw has a name, a price on his head and a theatrical exit. Sunset Riders started as a 1991 arcade run-and-gun, a good-natured shoot-out where bounty hunters blast bandits off balconies and chase down wanted men for cash, and the 1992 Genesis version puts two of the arcade's four gunslingers in your hands: Billy Cool with his revolver and Cormano Wild with a shotgun that sprays a wide spread.

Konami reshaped the adventure for the Genesis into four chapters, each split into two stages and capped by a showdown with one of the arcade's outlaws, including Paco Loco, Sir Richard Rose and Simon Greedwell. A two-button shooting setup lets you either walk and fire or plant your feet and aim, which becomes a real tactical choice when gunmen fill the windows and dynamite-throwing bandits start lobbing explosives. Shoot a stick of dynamite and it goes off on the spot, a small touch that saves a lot of frantic dodging.

A horseback bonus round has you chasing down a wagon for extra rewards, and the boss confrontations play out with dialogue in comic-style speech bubbles. Two-player co-op is the heart of the cartridge, but there is also a versus mode where both players shoot it out until one runs dry on health, a fun extra for settling arguments. Critics at the time were pleasantly surprised, and Mean Machines Sega called it “surprisingly good.”

The Genesis cartridge is shorter and leaner than the arcade original, but the spirit is all there: cartoonish villains, bright frontier towns and the kind of quick-draw co-op that suits a lazy afternoon with a friend. It is the way to bring Konami's gunslinging cabinet home on Sega hardware, with a head-to-head duel added for the home release.

Fast factsgame data via IGDB
Released
1992
Publisher
Konami
Players
Single player, Co-op

Ships in 1–2 business days (Monday–Friday, excluding major U.S. holidays). During the holidays and big sales, allow one extra business day.

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  • Delivery dates shown at checkout are estimates, not guarantees.

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Most of what we sell is one of a kind, so all sales are final unless something goes wrong on our end.

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