Sugar Rush Speedway - Finish Line

$0.99

In stock·1 available

Near Mint

Grade shown above. Raw cards use the Near Mint → Damaged scale; slabbed cards carry the grading company’s grade. Card condition guide →

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Ships in 1–2 business days·Tracking on every order·Signature required on orders $250+

Item Condition

Disney Lorcana single: Sugar Rush Speedway - Finish Line, from Azurite Sea. Our grade: Near Mint. Pictured: this printing of the card. Every card ships triple-sleeved — a soft sleeve, a deck sleeve and a rigid top loader.

Item Description

Every race in Sugar Rush comes down to the last stretch, and this Amber location turns the finish line into a jackpot. Sugar Rush Speedway - Finish Line costs just 2 ink, has 7 willpower and produces no lore by itself. Its payoff comes from movement: when you move a character here from another location, you may banish the Speedway to gain 3 lore and draw 3 cards.

In a game raced to 20 lore, that burst can decide everything. Three lore plus a three-card refill can break a stalled board or set up the turn that closes it out, and 7 willpower means opponents have to commit real damage to knock the Speedway down before you cash it in. It rewards decks already built around locations, giving you a reason to hop characters from one landmark to the next instead of parking them. It can't be put into your inkwell, so it earns its slot as a play, not as ink.

Wreck-It Ralph fans will recognize the candy-coated racing game where Vanellope von Schweetz fights for her place on the track. This is the Azurite Sea printing, card 35, a Super Rare illustrated by Roberto Gatto, offered in non-foil. Azurite Sea is Lorcana's sixth set.

Ships in 1–2 business days (Monday–Friday, excluding major U.S. holidays). During the holidays and big sales, allow one extra business day.

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