Street Fighter III Double Impact

$93.99
Regular price
$107.99
Sale price
$93.99

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Complete in box

Box, manual and game — all original, all in the photos. Game condition guide →

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Item Condition

Complete in box: the disc, the manual and the original case, all original. Original inserts or paperwork shown in the photos are included; display stands and other photography props are not. The photos are of this exact disc — look them over closely for its condition, packaging and details. Discs are professionally resurfaced when they need it and tested before listing. It ships in a collector's bag or a hard plastic case.

Item Description

Street Fighter III: Double Impact felt like a gift to fighting game fans when it arrived on the Sega Dreamcast, released in Japan as W Impact in December 1999 and in North America in June 2000. It brings together Street Fighter III: New Generation and Street Fighter III: 2nd Impact – Giant Attack, giving you two full chapters of Capcom's ambitious reinvention of the Street Fighter series in one package. This was Capcom swinging for the fences: New Generation discarded every previous character except Ryu and Ken, kept as familiar anchors, and dared longtime fans to fall in love with a new generation of world warriors led by Alex.

What set Street Fighter III apart from its predecessors was the depth of its fighting system. The parry, a split-second input at the exact moment of impact that deflects an incoming attack with no damage taken, completely changed how the game was played at a high level and gave the series a technical ceiling unlike anything that had come before. Double Impact lets you explore the evolution of that system across two entries, watching Capcom refine the mechanics and expand the roster as 2nd Impact adds the wrestler Hugo, Gill's brother Urien and the return of Akuma. Characters like Gill, Alex, Ibuki, Necro, Dudley and Oro brought fresh energy and wildly distinct fighting styles that reward players willing to invest the time to master them.

The Dreamcast was a strong home for 2D fighters, and Double Impact brings Capcom's CPS-3 arcade games to it with crisp animation and responsive controls. It also goes beyond the arcade: both games include Arcade, Versus and Training modes, 2nd Impact adds a Parry Attack Mode built around its parry-the-ball bonus round, and Gill, a computer-controlled boss in the arcade, is playable in both games, with Shin Akuma playable in 2nd Impact. Having both games together means you can trace the arc of Street Fighter III from its debut to its second chapter, one of the most technically rich stretches in the Street Fighter legacy.

Fast factsgame data via IGDB
Released
1999
Publisher
Capcom
Players
Single player, Multiplayer
About the game

Street Fighter III: Double Impact is a compilation containing the original Street Fighter III and 2nd Impact. It features an Arcade, Versus, Training and Option Mode for both games and a Parry Attack Mode in 2nd Impact where the player gets to test his parrying skills in the game's bonus round. This compilation also allows players to use Gill and Shin Akuma (in 2nd Impact only) who were exclusively computer-controlled characters in the arcade version.

Summary from the IGDB community database — the condition and contents of this listing are described above and in the photos.
Watch gameplayStreet Fighter III Double Impact on Dreamcast
Video: Street Fighter III Double Impact

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