Street Fighter II Special Champion Edition

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$11.99
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Item Condition

Game only: the cartridge in a protective holder, no box or manual. Look over the photos for condition, packaging and details. Every cartridge's shell, label and board are checked for authenticity when it comes into the store, and it's tested before it's listed. It ships in a collector's bag or a hard plastic case.

Item Description

For Sega fans in 1993, this was the cartridge that ended the waiting. Street Fighter II had owned the arcades for more than two years and had already landed on the Super NES, so when Special Champion Edition finally reached the Genesis it had something to prove. It came with the full twelve-fighter lineup from Champion Edition, which meant the four bosses who had been off-limits in the original release, Balrog, Vega, Sagat and M. Bison, were finally yours to pick on the select screen.

The clever part is that it is really two games in one. Champion mode plays by Champion Edition's rules, while Hyper mode brings in the speed and new specials of Street Fighter II Turbo: Chun-Li's fireball, Dhalsim's teleport, E. Honda's airborne Sumo Smash and selectable speed settings that can turn every match into a blur. Ryu's hadoken, Guile's Sonic Boom and Zangief's spinning piledriver are all here, and the inputs feel right in a way the earliest home fighters rarely managed.

It also changed how Genesis owners held a controller. Street Fighter's six-attack layout pushed Sega to bring out its six-button pad, and this is the game that made one feel necessary. Players on the standard three-button pad could press Start to swap between punches and kicks, a workable compromise that explains why the six-button pad quickly became the way to play. The Genesis FM sound chip gives the music and voice samples a grittier, crunchier character than the arcade, and Guile's theme hits differently through it.

What keeps it on the shelf is how well it still works as a two-player game on real hardware. Picking Hyper mode, cranking the speed and settling a rivalry over Bison mirror matches is as much fun now as it was on a CRT in 1993. This is the release that first put Capcom's World Warriors on Sega's 16-bit console, and the natural starting point for a Genesis fighting-game shelf.

Fast factsgame data via IGDB
Released
1993
Publisher
Sega
Developer
Capcom
Players
Single player, Multiplayer
About the game

Street Fighter II: Special Champion Edition is an expanded version of Street Fighter II: Champion Edition with new features from Street Fighter II Turbo, released originally for the Sega Genesis/Mega Drive line of consoles. There are eight fighters to choose from, each with a unique fighting style and special attacks.

Summary from the IGDB community database — the condition and contents of this listing are described above and in the photos.
Watch gameplayStreet Fighter II Special Champion Edition on Genesis
Video: Street Fighter II Special Champion Edition

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