Street Fighter II

$69.99
Regular price
$81.99
Sale price
$69.99

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Complete in box

Box, manual and game — all original, all in the photos. Game condition guide →

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Item Condition

Complete in box: the cartridge, the manual and the box, all original; anything beyond that is included only if you can see it in the photos. The photos are of this exact copy — look them over closely for its condition, packaging and details. Every cartridge's shell, label and board are checked for authenticity when it comes into the store, and it's tested before it's listed. It ships in a collector's bag or a hard plastic case.

Item Description

Two players, one console and a battle cry half the planet could imitate. When Street Fighter II reached the Super Nintendo in 1992, the arcade sensation that had been swallowing quarters in pizza parlors and convenience stores finally came home, and living rooms were never quite the same. Capcom's port was a relatively close version of the coin-op at a time when most home conversions of arcade hits felt like rough sketches, and it played the way players remembered.

The secret weapon was the SNES controller. Its four face buttons and two shoulder buttons mapped Street Fighter II's light, medium and heavy punches and kicks almost directly, so the game's whole vocabulary of attacks was right under your thumbs. Pick from eight World Warriors, each with a personality and a toolkit that still define the series: Ryu and Ken's fireballs and Dragon Punches, Guile's Sonic Boom and Flash Kick, Chun-Li's blur of rapid kicks, Blanka's electric shock, Dhalsim's stretching limbs, E. Honda's Hundred Hand Slap and Zangief's Spinning Piledriver. Beat them all and four bosses wait at the top: Balrog, Vega, Sagat and the dictator M. Bison.

Every match is a lesson in reading the person next to you. Spacing, jump-ins, anti-air timing and the precise joystick motions behind each special move turned a simple one-on-one structure into something players could study for years, and the SNES version brought that depth to anyone with a second controller and a friend willing to trash talk. Even the bonus stages made the trip, including the famous car you pummel into scrap.

Street Fighter II on the SNES became a phenomenon of its own, selling millions of copies and kicking off a run of follow-ups on the console, with Street Fighter II Turbo and Super Street Fighter II close behind. This original World Warrior release is where the home fighting game boom began for a whole generation, and its stripped-back cast is a reminder of how much depth Capcom found in just eight fighters.

Fast factsgame data via IGDB
Released
1992
Publisher
Capcom
Players
Single player, Multiplayer
About the game

Street Fighter II for the Super Nintendo Entertainment System is a home console port of Capcom’s arcade fighting game. It retains the one-on-one fighting structure, eight playable World Warriors, four boss opponents, and special-move system from the arcade version. The port adapts the arcade game for the SNES/Super Famicom hardware, with reduced animation, altered audio, and some presentation changes. Unlike most earlier home computer conversions, it is a relatively close version of the arcade game, using the console’s six-button controller layout to reproduce the original punch and kick controls more directly.

Summary from the IGDB community database — the condition and contents of this listing are described above and in the photos.
Watch gameplayStreet Fighter II on Super Nintendo
Video: Street Fighter II

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