Starcraft 64

$431.99
Regular price
$509.99
Sale price
$431.99

In stock·1 available

Collector Grade

Complete in box

Box, manual and game — all original, all in the photos. Game condition guide →

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Item Condition

Complete in box: the cartridge, the manual and the box, all original. Original inserts or paperwork shown in the photos are included; display stands and other photography props are not. Every cartridge's shell, label and board are checked for authenticity when it comes into the store, and it's tested before it's listed. It ships in a collector's bag or a hard plastic case.

Item Description

Bringing a mouse-and-keyboard strategy game to a three-pronged controller sounded like a dare, and StarCraft 64 took it seriously. Mass Media converted Blizzard's landmark real-time strategy game for the Nintendo 64 with the story of the Koprulu Sector intact: the Terran, Zerg and Protoss campaigns of the original game, plus the campaigns of the Brood War expansion.

The story follows the arc that made the PC game famous. Jim Raynor fights to hold the colony of Mar Sara as the Zerg arrive, Sarah Kerrigan is abandoned to the Swarm and reborn as something far more dangerous, and the Protoss commander caught between the conservative Aldaris and the renegade Tassadar must decide where loyalty lies as the Zerg descend on Aiur. Each race plays differently, from the adaptable Terrans and their siege tanks to the swarming Zerg and the costly, powerful Protoss, and learning to counter all three is where the depth lives.

The conversion makes smart compromises. Commands were mapped across the controller's buttons, and the cursor and unit selection were reworked for the analog stick so a full-scale battle can be run without a mouse. In exchange, it adds something the PC game never had: with an Expansion Pak in place, two players can share a split screen, teaming up in co-op or facing off head to head, alongside skirmishes against computer opponents. There is even an exclusive hidden mission, Resurrection IV, unlocked only after conquering the campaigns, that brings back the UED's Alexei Stukov and adds a curious footnote to StarCraft lore.

StarCraft 64 is one of a handful of true real-time strategy games on the N64 and the only way to play StarCraft on a Nintendo console of its era. It is a fascinating artifact from the moment Blizzard's PC hit set out to win over the couch, and its split-screen co-op still makes it a unique way to relive the Brood War era with a friend on the other half of the screen.

Fast factsgame data via IGDB
Released
2000
Publisher
Nintendo
Developer
Mass Media Inc
Players
Single player, Multiplayer, Co-op, Split screen
About the game

The game itself is split into three episodes, one for the player to command each race. In the first segment of the game, the player and Jim Raynor are attempting to control the colony of Mar Sara in the wake of the Zerg attacks on other Terran worlds. The second campaign reveals that Kerrigan was not killed by the Zerg, but rather is captured and infested in an effort to incorporate her psionic traits into the Zerg gene pool. The final episode of the game sees Aldaris and the Protoss government branding Tassadar a traitor and a heretic for conspiring with the dark templar. The player initially serves Aldaris in defending Aiur from the Zerg invasion, but while on a mission to arrest Tassadar, the player joins him instead.

Summary from the IGDB community database — the condition and contents of this listing are described above and in the photos.
Watch gameplayStarcraft 64 on Nintendo 64
Video: Starcraft 64

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