Star Fox Command

$17.99
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$21.99
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$17.99

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Item Condition

Game only: the cartridge in a protective holder, no box or manual. The photos are of this exact copy — look them over closely for its condition, packaging and details. Every cartridge's shell, label and board are checked for authenticity when it comes into the store, and it's tested before it's listed. It ships in a collector's bag or a hard plastic case.

Item Description

Andross is gone, the Star Fox team has gone its separate ways, and something is rising out of the acid seas of Venom. Star Fox Command opens a few years after Star Fox: Assault with the Anglars, aquatic creatures bioengineered by Andross and led by the Anglar Emperor, sweeping across the Lylat system. Fox races back to defend Corneria, and pulling the old crew back together becomes the heart of the story.

Every mission plays out in two layers. On the touch screen's map you draw the routes your ships will fly, moving up to four craft in a quick turn-based phase and trying to keep enemy forces from reaching the Great Fox. When your path crosses an enemy's, the game drops you into a free-roaming, all-range dogfight in 3D, with objectives such as destroying a base ship, clearing every fighter or collecting cores. The flying itself is handled with the stylus, which steers the Arwing with surprising precision, and reviewers singled out the touch controls as one of the game's best ideas.

Command was directed by Dylan Cuthbert, whose studio Q-Games built it alongside Nintendo EAD; Cuthbert had worked on the original Super NES Star Fox, so the series came back to one of its founders here. Longtime Star Fox designer Takaya Imamura produced it and wrote the story, which branches into nine different endings. Finishing the first route opens alternate paths, and across them you can fly as 14 pilots, the biggest roster in the series, including newcomers Amanda, Lucy Hare and Dash Bowman alongside Falco, Slippy, Krystal and familiar rivals.

Reviews were solid if divided over the strategy layer, and its multiplayer was a big part of the pitch: local dogfights for up to six players through DS Download Play, plus online battles over Nintendo Wi-Fi Connection back when that service was running. It was also the last new Star Fox adventure until Star Fox Zero arrived a decade later, which makes Command the series' most unusual experiment and the only one built entirely around drawing your own battle plan.

Fast factsgame data via IGDB
Released
2006
Publisher
Nintendo
Developer
Nintendo EAD Software Development Group No.2
Players
Single player, Multiplayer
About the game

Star Fox Command lets you hop into your fight through a unique branching storyline of missions, all rendered in gorgeous 3-D. This game brings a whole new strategic element to the series, with a commander's view of the mission. Using the touch screen, players can draw the routes they and their teammates will take. Battle the enemies they encounter as they take over bases and strategically advance across the map. Players can also blow their friends out of the sky, as they dogfight 8 players over a local wireless connection -- or take on 4 players from around the world on Nintendo Wi-Fi Connection.

Summary from the IGDB community database — the condition and contents of this listing are described above and in the photos.
Watch gameplayStar Fox Command on Nintendo DS
Video: Star Fox Command

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