SSX

$8.99
Regular price
$10.99
Sale price
$8.99

In stock·1 available

Collector Grade

Game only

The cartridge or disc on its own, cleaned and tested — no box or manual. Game condition guide →

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Item Condition

Game only: the disc in a protective holder, no case or manual. The photos are of this exact disc — look them over closely for its condition, packaging and details. Discs are professionally resurfaced when they need it and tested before listing. It ships in a collector's bag or a hard plastic case.

Item Description

Before it was a PlayStation 2 game, SSX was headed for the Dreamcast. When Electronic Arts ended its relationship with Sega, the project moved to Sony's new console, and the result became the first game released under the EA Sports BIG label and one of the strongest titles in the PS2's North American launch lineup in October 2000. Critics were stunned: it scored a 93 on Metacritic, and Next Generation called it the best game on the PS2 to date.

Its creative lead, Steve Rechtschaffner, had invented boardercross, the event that became Olympic snowboard cross, and you can feel that DNA everywhere. Races are crowded, elbows-out sprints down courses that could never exist in the real world, from the futuristic streets of Merqury City Meltdown to the neon-drenched Tokyo Megaplex, a level IGN called a festival of lights and color. Tricks fill your boost meter, and boost wins races, so the game constantly tempts you to risk one more grab off a huge jump to find the speed you need. Trick events flip the priority entirely, scoring style instead of placement.

Eight riders make up the original crew: Mac Fraser, Moby Jones, Elise Riggs and Kaori Nishidake from the start, with Jurgen Angermann, JP Arsenault, Zoe Payne and Hiro Karamatsu unlocked by winning gold medals. The international cast trash-talk in their own languages, and boards come in three flavors: trick-focused Freestyle, all-round BX and race-ready Alpine. Completing a rider's trick book earns new outfits, and the music shifts in intensity to match how well you are riding, a small touch that makes a clean run feel like a music video. Split-screen racing lets two friends settle things head to head.

SSX laid down everything that made the series famous: the exaggerated mountains, the big personalities and the boost-for-tricks loop that SSX Tricky and SSX 3 would push even further. Playing it today on the console it launched with is a direct line back to the moment the PlayStation 2 first showed what it could do.

Fast factsgame data via IGDB
Released
2000
Publisher
EA Sports BIG
Developer
EA Canada
Players
Single player, Split screen
About the game

SSX is the first in a series of snowboarding video games which specializes in extreme sports titles with an unrealistic or arcade feel, including exaggerated jumps, highly decorated mountain runs and improbable trick. Winning medals in a variety of events unlocks new courses, characters, and boards, as well as improved the boarder's abilities. New outfits may be earned by completing a character's trick book, by doing a number of specific tricks during play. Three kinds of boards are available to players: trick-oriented Freestyle boards, all-around BX boards, and racing-oriented Alpine boards, which are not meant to be ridden backwards. The courses are located around the world. The snowboarders also come from around the world, and speak in their primary languages.

Summary from the IGDB community database — the condition and contents of this listing are described above and in the photos.
Watch gameplaySSX on PlayStation 2
Video: SSX

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