Space MegaForce

$244.99
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$293.99
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$244.99

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Item Condition

Game only: the cartridge in a protective holder, no box or manual. The photos are of this exact copy — look them over closely for its condition, packaging and details. Every cartridge's shell, label and board are checked for authenticity when it comes into the store, and it's tested before it's listed. It ships in a collector's bag or a hard plastic case.

Item Description

Ask a shoot-'em-up fan for the best shooters on the Super Nintendo and Space MegaForce comes up again and again. Known as Super Aleste in Japan and Europe, it comes from Compile, the studio whose vertical shooters set the standard for console blasting through the late eighties and early nineties, and it shows the team at the height of its powers.

The arsenal is the star. Eight numbered weapon types turn up as pickups throughout each stage, and every one powers up through six levels, from a modest pea-shooter to a screen-filling storm of fire. A dedicated button changes how your current weapon behaves, so a spread can be tightened, steered or reshaped to suit the threat in front of you, and part of the fun is learning which weapon and which setting cracks each section. Bombs clear the screen in an emergency, three difficulty settings let you set the pressure, and a separate short game mode turns the action into a time-limited score attack for when you only have a few minutes.

Compile's pedigree runs deep. The Aleste line began on the MSX and reached Sega's Master System as Power Strike, and the same team behind those games also produced shooters such as Blazing Lazers and M.U.S.H.A. Space MegaForce carries that lineage onto the Super Nintendo with dense enemy waves, enormous bosses and a constant sense of forward momentum. The North American release, published by Toho, swaps in a different story from the Japanese version, but the shooting is the same game shooters fans hold in such high regard.

What keeps it on the shelf is replayability. With so many weapon combinations and difficulty levels, no two runs feel quite the same, and the game has the depth to reward months of practice. This is Compile's showcase on the Super Nintendo and a standout among the console's vertical scrollers, built to be replayed until a no-continue clear finally falls.

Fast factsgame data via IGDB
Released
1992
Publisher
Toho
Developer
Compile
Genre
Shooter
Players
Single player
About the game

Taking the role of a lone starfighter pilot, you are tasked with destroying an evil alien armada in standard 2D shooter fashion. And while you may be alone, you certainly won't be underpowered, with eight different types of weapons, each having six power-up levels for a grand total of 48 firing modes (not counting bomb power-ups) Space Megaforce boasts one of the largest arsenals in 2D shooter history. Gameplay is single-player only with 3 difficulty levels. Also included is a short campaign with different levels that plays mostly like a "survival" mode with the objective being to outlast the time limit and rack the most points. This international release of Super Aleste features a different story compared to its Japanese counterpart.

Summary from the IGDB community database — the condition and contents of this listing are described above and in the photos.
Watch gameplaySpace MegaForce on Super Nintendo
Video: Space MegaForce

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