Space Invaders Revolution

$14.99
Regular price
$16.99
Sale price
$14.99

In stock·1 available

Collector Grade

Complete in box

Box, manual and game — all original, all in the photos. Game condition guide →

this is just a warning

Ships in 1–2 business days·Tracking on every order·Signature required on orders $250+

Item Condition

Complete in box: the cartridge, the manual and the box, all original. Original inserts or paperwork shown in the photos are included; display stands and other photography props are not. The photos are of this exact cartridge — look them over closely for its condition, packaging and details. Every cartridge's shell, label and board are checked for authenticity when it comes into the store, and it's tested before it's listed. It ships in a collector's bag or a hard plastic case.

Item Description

Taito's invaders have been marching down screens since 1978, and Space Invaders Revolution asks a fun question: what happens when that simple left-right-fire formula gets a power-up system and a passport?

Its answer is New Era mode, a world tour that sends you to defend 20 recognizable locations around the globe across 60 levels. Thirteen different invader types bring new behaviors to learn, and the waves grow steadily more intense as you go. To keep up, you collect power-ups: protective shields, extra support craft, rapid-fire shots and column-clearing laser beams. The clever part is that they stack, so pairing support craft with a laser gives you three beams at once, carving through whole formations with every press of the button. Learning which combinations to save for the hardest waves gives the classic a real sense of strategy.

For purists, Classic Mode is a faithful reproduction of the original arcade machine, so the same cartridge holds both the 1978 template and a modern remix built on top of it. That pairing suits the DS perfectly: a few quick waves of the original while waiting for something, or a longer push through the world tour when there is time to chase a high score.

Released in 2005, a few years before Space Invaders Extreme pushed the series into flashy rhythm-game territory on the same hardware, Revolution shows Taito reimagining its arcade founder for handheld players, and it makes a satisfying pairing of old and new in one Space Invaders package.

Fast factsgame data via IGDB
Released
2005
Publisher
Mastiff
About the game

Space Invaders Revolution is a new take on the series, which marks a true progression over any version before it: New types of invaders, new rules and new ways to destroy them. Contains a faithful reproduction of the original arcade machine in Classic Mode. New Era mode: the simple rules of Space Invaders are expanded and twisted into a revolutionary step for the classic franchise. New Era mode takes the form of a world tour, with the player confronting the Space Invaders at 20 recognisable geographical locations. In total there are 60 levels to defend and 13 different types of invader to battle. Power-ups include protective shields, additional support craft, rapid-fire shots and column-clearing laser beams - essential aides as the action becomes progressively more intense. Power-ups can be used in combination: using support craft with laser results in three laser beams, decimating multiple waves of invaders with every press of the fire button.

Summary from the IGDB community database — the condition and contents of this listing are described above and in the photos.

Ships in 1–2 business days (Monday–Friday, excluding major U.S. holidays). During the holidays and big sales, allow one extra business day.

  • Live USPS and UPS rates at checkout. Every order ships with tracking.
  • We ship to all 50 states, U.S. military addresses (APO/FPO/DPO), and Canada. Canadian orders may owe duties and taxes on delivery.
  • Orders of $250 or more ship with signature confirmation.
  • Delivery dates shown at checkout are estimates, not guarantees.

Read the full Shipping Policy, including holiday order-by dates.

Most of what we sell is one of a kind, so all sales are final unless something goes wrong on our end.

Contact us within 14 days of delivery if your item doesn’t work, arrived damaged, is the wrong item, or isn’t as described. We’ll send a prepaid return label and make it right with a replacement or a refund. Orders placed November 1–December 24 can be reported through January 15.

Not covered: change of mind, compatibility issues, and opened sealed trading-card products.

Email support@coolection.com with your order number. Read the full Refund Policy.

Customer Reviews

Be the first to write a review
0%
(0)
0%
(0)
0%
(0)
0%
(0)
0%
(0)