Soul Calibur

$39.99
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$48.99
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$39.99

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Item Condition

Complete in box: the disc, the manual and the original case, all original; anything beyond that is included only if you can see it in the photos. Look over the photos for condition, packaging and details. Discs are professionally resurfaced when they need it and tested before listing. It ships in a collector's bag or a hard plastic case.

Item Description

Some launch games impress for their time. SoulCalibur made people wonder whether the Dreamcast was showing them real-time graphics at all. Namco's weapon-based fighter started in arcades in 1998, and the Dreamcast version that arrived with the console's North American launch in September 1999 did not just match the arcade game, it surpassed it, with sharper visuals and a stack of new modes. Famitsu gave it a perfect 40 out of 40, the first fighting game to earn that score, and it quickly became the disc everyone used to show off the new system.

The fighting is built around eight-way movement: hold a direction and your fighter runs freely around the arena, sidestepping thrusts and circling for an opening in a way earlier 3D fighters never quite allowed. Guard Impact lets a well-timed press deflect an incoming strike and steal the momentum, and ring-outs keep every match close to the edge. The roster is a gallery of distinct styles: Mitsurugi's disciplined katana, Sophitia's sword and shield, Kilik's staff, Ivy's whip-like snake sword, Voldo's unsettling contortions and Nightmare, the armored knight Siegfried became under Soul Edge's control.

The Dreamcast release is the version people remember because of everything Namco built around the arcade core. Mission Battle sends you through a long run of special-condition fights that earn points to spend on unlockable artwork, costumes, stages and features, and Team Battle, Survival, Time Attack and Training round out the package alongside exhibition katas that show each fighter's weapon forms. It is a fighting game with a single-player game hiding inside it.

It also set the template for everything the Soul series became. Soul Edge, released on the PlayStation as Soul Blade, came first, but SoulCalibur introduced Kilik, Xianghua, Maxi, Ivy and Astaroth, brought in Yoshimitsu as a guest and put the holy sword Soul Calibur at the heart of the story. This Dreamcast disc is where the series found its name and its identity, and on original hardware it still feels fast, elegant and dangerous.

Fast factsgame data via IGDB
Released
1998
Publisher
Namco
Developer
Project Soul
Players
Single player, Multiplayer
About the game

SoulCalibur is a weapon-based 3D fighting game developed by Project Soul and produced by Namco. It is the second game in the Soul series, preceded by Soul Edge (1996). Originally released in arcades in 1998, it ran on the Namco System 12 hardware. In 1999 it was ported to the Dreamcast with improved graphics and new features. The North American version was released in September 1999 as a launch title for the Dreamcast and was part of the successful launch of the new console. It became available as a downloadable title on Xbox 360's Xbox Live Marketplace in 2008. The title brought many innovations to the fighting game genre that include a heavy emphasis on weapons and a unique eight-way movement system. Soulcalibur is widely regarded as one of the best Dreamcast titles and is one of the most critically acclaimed fighting games of all time.

Summary from the IGDB community database — the condition and contents of this listing are described above and in the photos.
Watch gameplaySoul Calibur on Dreamcast
Video: Soul Calibur

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