Sonic Shuffle [Not For Resale]

$59.99
Regular price
$70.99
Sale price
$59.99

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Item Condition

Complete in box: the disc, the manual and the original case, all original; anything beyond that is included only if you can see it in the photos. Look over the photos for condition, packaging and details. Discs are professionally resurfaced when they need it and tested before listing. It ships in a collector's bag or a hard plastic case.

Item Description

Imagine Mario Party with a poker face. Sonic Shuffle trades dice for a hand of numbered cards, and the twist that gives the game its name is that on your turn you can play one of your own cards or draw blind from an opponent's hand instead. Special cards let you steal, swap whole hands or spin a slot-machine roll, and one card summons Doctor Eggman to swipe rings or switch positions. On the Dreamcast, each player's hand appears privately on the VMU screen in their controller, a clever bit of hardware design that keeps every bluff and grudge hidden from the rest of the couch.

Sega built it with help from Hudson Soft, the team behind Mario Party, and it marked Sonic's first step into the party genre. The story takes place in Maginaryworld, a dream realm that the fairy Lumina Flowlight asks Sonic, Tails, Knuckles and Amy to save by gathering the Precioustones before the villain Void can claim them, with Big the Cat, E-102 Gamma, Super Sonic and a Chao waiting to be unlocked. Between turns come the minigames: free-for-alls, two-on-two and one-against-three contests, plus solo events that crop up along the way.

The look is the real showstopper. Sonic Shuffle uses the same bright cel-shaded style as Jet Set Radio, with the flat, saturated colors of a Saturday morning cartoon. Critics at the time were split, pointing to long load times and dull computer opponents, which is fair warning that this is a game built for a room full of human players rather than solo sessions.

With four friends and four VMUs, though, it turns into a game of steals, card swaps and alliances that last exactly one turn. Not For Resale releases were produced for distribution outside regular retail sale rather than for store shelves, a small extra wrinkle of interest for Dreamcast completists tracking down Sonic's offbeat party outing.

Fast factsgame data via IGDB
Released
2000
Publisher
Sega
Developer
Hudson Soft
Players
Single player, Multiplayer
About the game

Sonic Shuffle is a party game developed by Sonic Team and Hudson Soft and published by Sega for the Dreamcast video game console. The game is based on the prospect of advancing characters around a board game while playing mini-games in between turns, much in the same vein as Nintendo's Mario Party. Sonic Shuffle is the first Sonic the Hedgehog game in the party genre. The game's story centers on Sonic and his friends as they attempt to restore a dream world by gathering the shards of a powerful object dubbed the Master Precioustone. Sonic Shuffle received mixed reviews upon its release.

Summary from the IGDB community database — the condition and contents of this listing are described above and in the photos.
Watch gameplaySonic Shuffle [Not For Resale] on Dreamcast
Video: Sonic Shuffle [Not For Resale]

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