Sonic Generations

$15.99
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$19.99
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$15.99

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Complete in box

Box, manual and game — all original, all in the photos. Game condition guide →

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Item Condition

Complete in box: the cartridge, the manual and the box, all original; anything beyond that is included only if you can see it in the photos. Look over the photos for condition, packaging and details. Every cartridge's shell, label and board are checked for authenticity when it comes into the store, and it's tested before it's listed. It ships in a collector's bag or a hard plastic case.

Item Description

Two Sonics, one adventure. Sonic Generations celebrated the hedgehog's 20th anniversary in 2011 by teaming up the round, silent Classic Sonic with his fast-talking Modern self to repair a timeline torn apart by a mysterious creature. The Nintendo 3DS version is its own game rather than a scaled-down port, developed by Dimps, the studio behind the Sonic Advance and Sonic Rush handheld games, with its own stage list and design built around a portable screen.

Classic Sonic's stages play like the Genesis originals, all momentum, loops and spin dashes. Modern Sonic's stages are pure Sonic Rush: boost through enemies, Homing Attack across gaps, slide under obstacles and wall-jump off any wall, with the 3D effect used to send the action swooping into the background. Classic stages reward learning their high and low routes, Modern stages reward memorizing where to boost and where to brake, and switching between the two styles keeps the pace lively from one zone to the next.

The stage selection leans into series and handheld history, revisiting zones like Green Hill, Casino Night and Mushroom Hill alongside Water Palace from Sonic Rush, a nod to Dimps' own DS work that the console versions don't include. Rearranged versions of classic tunes accompany each zone, and the whole adventure builds toward a showdown with the Time Eater, the creature responsible for scrambling Sonic's history.

The 3DS version is a breezy, replayable platformer best enjoyed in short bursts, chasing faster times and cleaner runs through familiar zones. For Sonic fans it fills a unique spot in the anniversary celebration, a handheld-only take on Generations from the team that defined Sonic on portables in the 2000s, and it shows off what the 3DS's stereoscopic depth could add to Sonic's sense of speed.

Fast factsgame data via IGDB
Released
2011
Publisher
Sega
Developer
Dimps
Players
Single player, Multiplayer
About the game

In the 3DS version of Sonic Generations, Modern Sonic's gameplay is similar to that of Sonic Rush and the DS version of Sonic Colors. He has the Boost, the ability to slide under obstacles, jump off walls, and the Homing Attack. After the second era, Modern Sonic learns the Stomp. Modern Sonic's levels use the 3D effect of depth on the 3DS version more actively as well as to giving a better view for when Modern Sonic jumps into the background, although the console versions are 3D-TV compatible. In the HD version, Modern Sonic is only able to wall jump off certain panels (similar to the DS version of Sonic Colors), but in the 3DS version, he is able to wall jump on any wall (much like Sonic Unleashed and the Wii version of Sonic Colors).

Summary from the IGDB community database — the condition and contents of this listing are described above and in the photos.
Watch gameplaySonic Generations on Nintendo 3DS
Video: Sonic Generations

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