Solstice

$44.99
Regular price
$51.99
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$44.99

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Complete in box

Box, manual and game — all original, all in the photos. Game condition guide →

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Item Condition

Complete in box: the cartridge, the manual and the box, all original; anything beyond that is included only if you can see it in the photos. The photos are of this exact copy — look them over closely for its condition, packaging and details. Every cartridge's shell, label and board are checked for authenticity when it comes into the store, and it's tested before it's listed. It ships in a collector's bag or a hard plastic case.

Item Description

Two hundred and fifty rooms, one wizard and a staff broken into six invisible pieces. On the eve of the winter solstice, the evil Morbius kidnaps Princess Eleanor to sacrifice her and claim dark power, and the wizard Shadax follows him into the fortress of Kâstleröck. Hidden inside are the pieces of the Staff of Demnos, which become visible only once every hundred years, on the solstice itself. Solstice is the race to reassemble that staff, and it is one of the cleverest puzzle adventures on the NES.

The isometric viewpoint was something new for the console. Software Creations programmer Mike Webb wanted a Knight Lore-style game on the NES, and designer Mark Wilson mapped the whole thing in four weeks on paper, often at a McDonald's on Oxford Road, plotting every item and event on a giant hand-drawn master map. That care shows. Each room is a self-contained puzzle of spikes, conveyor belts, vanishing tiles and floating mines, guarded by trolls, giant spiders and demons. Shadax can jump and carry blocks, stack them into stairs and ride hovering crystal balls across chasms. Four potions add a layer of strategy, granting invincibility, destroying moving objects, freezing time or revealing hidden objects, and their effects last only as long as you stay in the room, so knowing when to spend them is half the battle. Freeze a falling block in midair and it becomes a step.

Then there is the music. Tim Follin's title theme is a shifting, folk-tinged piece that he has called his favorite of all his compositions, and it is a favorite among fans of 8-bit music. Hearing it as the title screen fades in is part of the experience.

Solstice was Software Creations' first original game after years of conversions, and it led to a 16-bit sequel, Equinox, on the Super NES in 1993. For players who prefer brains over reflexes, or anyone who remembers the isometric classics of the 8-bit computer scene, it is a rewarding, atmospheric quest with a map that slowly fills in as you crack the fortress room by room.

Fast factsgame data via IGDB
Released
1990
Publisher
Software Creations
Players
Single player
About the game

"From Out of the Darkness... Shall Arise a Challenge To Your Wisdom" Join Shadax's quest as he searches through the deadly fortress of Kastlerock for the six pieces of the magical Staff of Demnos, in a brave attempt to save Princess Eleanor from the evil magician Morbius! Over 250 challenging rooms to explore. Brilliant 3-D graphics, music and sound effects. Powerful potions and magical keys. Fearless evil characters to defeat. Non-violent fun for the entire family!

Summary from the IGDB community database — the condition and contents of this listing are described above and in the photos.

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