Solomon's Key

$21.99
Regular price
$25.99
Sale price
$21.99

In stock·1 available

Collector Grade

Game only

The cartridge or disc on its own, cleaned and tested — no box or manual. Game condition guide →

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Ships in 1–2 business days·Tracking on every order·Signature required on orders $250+

Item Condition

Game only: the cartridge in a protective holder, no box or manual. For the specifics, look to the photos — they're of this exact cartridge. Every cartridge's shell, label and board are checked for authenticity when it comes into the store, and it's tested before it's listed. It ships in a collector's bag or a hard plastic case.

Item Description

Solomon's Key looks innocent: a single screen, a wizard named Dana, a door and a key. Then the demons start spawning, the timer starts draining, and you realize that a single touch from any enemy will end your run. Tecmo's puzzle-platformer, brought to the NES from its 1986 arcade original, is widely regarded as one of the hardest games on the system, and it is among the cleverest too.

The trick at the heart of it all is Dana's wand. He can conjure and destroy stone blocks beside him, building staircases to reach the key, walling off enemies, dropping blocks on their heads or knocking them out from under a demon's feet. Fireballs offer a rare means of fighting back, and power-ups can strengthen them, but most of the time survival comes down to planning. Every room is a compact logic problem where one careless block can trap you or open a path for something deadly.

The game's structure rewards curiosity. Its main rooms are arranged by the twelve signs of the zodiac, and finding each constellation's hidden seal unlocks a secret bonus room. Dig deeper and you can uncover the hidden Seals of Solomon, which open the Page of Time, the Page of Space and the Princess Room, and the ending you see depends on which of those secrets you have found. It is a game you can finish, then realize you have only seen part of.

The spare, mysterious atmosphere and haunting music give it a mood unlike the brighter fare of the NES library, and Tecmo followed it years later with Fire 'n Ice, the NES sequel known in Japan as Solomon's Key 2. For puzzle lovers who like their challenges hard and their victories earned, this is a short classic worth mastering room by room.

Fast factsgame data via IGDB
Released
1986
Publisher
Tecmo Koei Games
Developer
Tecmo
Players
Single player
About the game

The NES port of Solomon's Key, a puzzle game developed by Tecmo in 1986 for arcade on custom hardware based on the Z80 chipset. The game is generally recognized as one of the most difficult games to appear on the NES. The player, controlling a sorcerer known only as Dana must overcome unlimited enemy spawning, challenging level designs, a countdown timer, instant death from any physical contact with enemies, and limited ways to dispatch enemies.

Summary from the IGDB community database — the condition and contents of this listing are described above and in the photos.

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