Sky Gunner

$88.99
Regular price
$104.99
Sale price
$88.99

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Complete in box

Box, manual and game — all original, all in the photos. Game condition guide →

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Item Condition

Sky Gunner comes complete in box with the disc, original case, and manual all present and accounted for — a genuinely satisfying package to own, especially for a title this easy to overlook on the shelf and this rewarding to discover. Coolection tested this copy and it was playing as expected; discs are professionally resurfaced when needed to make sure they play their best. If you'd like a closer look before committing, just hit the "Request Additional Pictures" button right on this page and we'll send you high-resolution shots of the exact copy. Please refer to the provided photos for the exact details of the item's condition.

Item Description

SkyGunner looks like a storybook come to life: a steampunk sky full of propeller fighters, gunships and lumbering airborne battleships, painted in bright colors that feel closer to a European picture book than a military sim. You fly as one of three ace pilots, Ciel, Copain or Femme, hired to protect the Eternal Engine, a perpetual-motion marvel, during a grand celebration aboard the airship Merveilleux. Naturally, the criminal mastermind Ventre plans to steal it.

Developer PixelArts built the action around a clever two-layer targeting system. Look Targeting fixes the camera on any enemy you choose, so you can keep a fighter in view through every turn while still steering for the shot yourself, and Weapon Lock lets your secondary weapons sweep across a formation's wing leader or a battleship's lead gun to tag multiple targets at once. Barrel rolls, afterburners and air brakes keep your plane nimble, and the result plays more like an arcade action game than a flight sim: fast, readable and full of explosions.

Each pilot has a separate campaign along with unique flying abilities and a special skill, so replaying with a different ace changes both how the missions feel and how the story unfolds. Anime cutscenes from studio Gonzo add personality between sorties, and the cast leans warm and playful rather than grim, which suits the cheerful look of the whole production.

Sony released SkyGunner in Japan in 2001, and Atlus brought it to North America in 2002. It earned generally favorable reviews but never found a large audience, and it has since picked up a following among PS2 players hunting for something stylish and unusual. If your idea of flight combat leans more toward whimsy than military realism, it is a colorful outlier on the system and a reminder of how adventurous mid-tier PS2 releases could be.

Fast factsgame data via IGDB
Released
2002
Publisher
Sony Computer Entertainment
Developer
PixelArts
Players
Single player
About the game

SkyGunner is a 3rd person flight combat game, with its emphasis on action. Players choose to take the role of either Ciel, Copain or Femme, each with their own campaign and unique flying abilities and special skill. Players can turn the plane's direction up, down, left and right, perform barrel rolls, use afterburners and breaking. Weaponry is handled by a complex system of targeting, with involves two types: "Look Targeting" and "Weapon Lock". Look Targeting simply assigns a particular enemy as the center of the camera and can be switched between at any time. The player must still maneuver near the enemy and target them with the cross hairs in order to fire on them. Depending on the secondary weapon selected, players can roll the cross hairs over the wing leader of an enemy group or the sequentially lead gun on a battleship, allowing the player to instantly target multiples from that group. The primary weapon of each airplane is a machine gun which fires straight ahead.

Summary from the IGDB community database — the condition and contents of this listing are described above and in the photos.
Watch gameplaySky Gunner on PlayStation 2
Video: Sky Gunner

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