Rygar

$12.99
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$14.99
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$12.99

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Item Condition

Game only: the cartridge in a protective holder, no box or manual. The photos are of this exact copy — look them over closely for its condition, packaging and details. Every cartridge's shell, label and board are checked for authenticity when it comes into the store, and it's tested before it's listed. It ships in a collector's bag or a hard plastic case.

Item Description

Anyone who brought Rygar home expecting the arcade game got something stranger and far more ambitious. Tecmo kept the hero, his weapon and many of the enemies from the 1986 coin-op, then rebuilt everything else into a sprawling action adventure across the land of Argool, where your warrior grows stronger with every fight and blocked paths open up as you earn new tools. Players today recognize it as an early example of the exploration-driven design that would later be called the Metroidvania, and of all the versions of Rygar, this NES release was the one critics loved most.

The star is still the Diskarmor, a razor-edged shield on a long chain that whips out like a yo-yo and snaps back. Side-scrolling valleys, caves and towers are tied together by overhead areas viewed from above, so the world feels like a real place rather than a string of stages. Every kill feeds two hidden stats: Tone, which slowly sharpens your attack, and Lasting, which builds toward extra health until Rygar's starting three points climb as high as twelve. Stars dropped by enemies fill a Mind meter that powers three spells, Power-Up, Attack & Assail and Recover, which can turn a hopeless stretch into a winnable one.

The story gives it all a mythic shape. Ligar's flying fortress has darkened the sky over Argool and the Door of Peace has been stolen, so Rygar, brought back from the dead by the prayers of the people, must seek out the five Indora gods. Each one hands over a key item, and finds like the grappling hook, crossbow and pulley reopen cliffs and chasms you passed hours earlier. Characters sheltering in safe rooms offer advice, and the coat of arms lets you restore your health there.

There is no password and no battery save, only unlimited continues, so a full run is a commitment in the best old-school sense: you learn the map, you level up, you push on. That design, arriving the same year Metroid and The Legend of Zelda reached North America, is exactly why Rygar still feels adventurous today, and why the NES cartridge is the version of this legend worth owning.

Fast factsgame data via IGDB
Released
1987
Publisher
Nintendo
Developer
Tecmo
Players
Single player
About the game

An open-world action-adventure game for the Nintendo Entertainment System that features a barbarian warrior with a distinctive "diskarmor" weapon. It is distinct from the original 1986 Arcade game Rygar, which saw numerous home console ports.

Summary from the IGDB community database — the condition and contents of this listing are described above and in the photos.

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