Roller Games

$21.99
Regular price
$25.99
Sale price
$21.99

In stock·1 available

Collector Grade

Game only

The cartridge or disc on its own, cleaned and tested — no box or manual. Game condition guide →

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Ships in 1–2 business days·Tracking on every order·Signature required on orders $250+

Item Condition

Game only: the cartridge in a protective holder, no box or manual. For the specifics, look to the photos — they're of this exact cartridge. Every cartridge's shell, label and board are checked for authenticity when it comes into the store, and it's tested before it's listed. It ships in a collector's bag or a hard plastic case.

Item Description

Roller derby, pro-wrestling theatrics and a gang of supervillains on wheels: Konami's 1990 NES adaptation of the syndicated RollerGames television show, published under its Ultra Games label, is gloriously, unapologetically over the top. The show was already a spectacle of banked tracks and staged rivalries. The game ditches the sport entirely and turns its skaters into side-scrolling action heroes, and the result has been fondly described as Double Dragon on skates.

The setup is pure late-1980s excess. The villainous V.I.P.E.R. has corrupted rival teams and kidnapped the league's commissioner, so it falls to skaters from the show's good-guy teams to fight across the city. You can take control of Icebox of the T-Birds, Sly Fox of Hot Flash or California Kid of the Rockers, and you choose who skates before each stage. Six stages alternate between timed brawls, where you punch, kick and body-block through skaters and goons on the way to a boss, and untimed obstacle runs full of rolling barrels, flamethrowers and bombs dropped from helicopters. Fall into a pit, run out of energy or let the clock expire and it costs you a life.

The obstacle stages are where the game gets demanding, asking for quick reactions and careful timing as hazards come at you from every direction. The bright, chunky sprites and Konami's punchy sound give it plenty of character, even when the difficulty spikes.

Konami also made a separate RollerGames arcade machine that stuck much closer to the show's derby format, which makes the NES cartridge a different, home-only take on the license. It is a fun, offbeat find for Konami and Ultra collectors, fans of the TV show, and anyone looking for something weirder than the usual NES brawlers.

Fast factsgame data via IGDB
Released
1990
Publisher
Ultra Games
Developer
Konami
Players
Single player
About the game

Is nothing sacred? RollerGames, the 21st Century's most popular thrill sport, is the latest victim of V.I.P.E.R. (Vicious International Punks and Eternal Renegades). With their greedy eyes on RollerGames' mega prize money, they've corrupted three teams and kidnapped Emerson "Skeeter" Bankhead, the games' beloved commissioner. You and your own three teams of righteous skate kings must stop V.I.P.E.R.'s criminal venom from infecting the entire city. So you've got to take the fight to the streets. And the sewers, and the junkyards, and the highways and the jungles . . . through six stages of dastardly traps of doom as you leap over open manholes, careening oil drums and treacherous land-slides. Race around oil slicks and man-eating canines. And avoid ambush by combat copters, bomb-wielding goons and creeps like Captain Meat Hook and the Fish Face. But time is against you. And so are V.I.P.E.R.'s judo masters, skateboard thugs, motorcycle madmen and other assorted sinister scum. If your multi-faceted fists can't punch you through, you'll need your special assault body blocks, jump kicks and double whammy slams.

Summary from the IGDB community database — the condition and contents of this listing are described above and in the photos.

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