Pikmin

$45.99
Regular price
$54.99
Sale price
$45.99

In stock·1 available

Collector Grade

Game only

The cartridge or disc on its own, cleaned and tested — no box or manual. Game condition guide →

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Item Condition

Game only: the disc in a protective holder, no case or manual. For the specifics, look to the photos — they're of this exact disc. Discs are professionally resurfaced when they need it and tested before listing. It ships in a collector's bag or a hard plastic case.

Item Description

The sun is sinking, a line of Red Pikmin is still dragging a ship part across the field, and Captain Olimar has only moments to gather them before nightfall leaves the stragglers to the predators. That single moment sums up Pikmin: tense, a little heartbreaking and unlike anything Nintendo had made before. Shigeru Miyamoto's team at Nintendo EAD built a strategy game around a whistle, a throw button and a swarm of tiny plant creatures, and it remains one of the most original first-party games on the GameCube.

Olimar's ship, the Dolphin, has crashed on an unknown planet, and his life support will last just thirty days. Its parts are scattered across five areas, from the Impact Site and the Forest of Hope to the Distant Spring and the Final Trial, and only the Pikmin can carry them home. Red Pikmin shrug off fire and hit the hardest, Yellow Pikmin fly higher when thrown and can haul bomb-rocks to blast through walls, and Blue Pikmin are the only ones who can wade into water. Each day becomes a puzzle of how to split up a squad of up to a hundred, which jobs to assign and which creatures to avoid, since a sleeping Bulborb can wipe out a careless group in seconds. Carrying pellets back to the Onion ships grows more Pikmin, and nectar makes their leaves bloom into faster flowers.

The deadline is what gives the game its bite. Twenty-five of the thirty parts are needed to escape, the ending depends on how you do, and every day spent wandering is one you cannot get back. That makes a first playthrough feel urgent and a second a satisfying exercise in efficiency, all the way to the showdown with the Emperor Bulblax. The lush, close-to-the-ground world still looks wonderful, and in Japan the game's tie-in song "Ai no Uta" became a hit single in its own right.

This is where the series started, before Louie, Purple Pikmin and the gentler pacing of later sequels. For players who know Pikmin from the Switch era, the GameCube original is the tighter, harder-edged blueprint, and the place to see how Miyamoto's garden-sized idea first took root.

Fast factsgame data via IGDB
Released
2001
Publisher
Gradiente
Developer
Nintendo Entertainment Analysis & Development
Players
Single player
About the game

Pikmin is a whole new breed of gameplay from Nintendo. The quirky, life-under-the-microscope title delivers a unique experience like few before it with a blend of real-time strategy, adventure, and puzzle elements. Taking advantage of the GameCube's graphics power, Pikmin sports lush texture work that brings to life a microscopic fantasy world. Players control Captain Olimar, a lovable little astronaut, who crash landed on a planet inhabited by even more lovable little plant creatures known as Pikmin. Olimar can command these creatures RTS-style, assign them tasks, make them attack foes, and gather resources. The ultimate task is to rebuild Olimar's space ship before a 30-day time window elapses.

Summary from the IGDB community database — the condition and contents of this listing are described above and in the photos.
Watch gameplayPikmin on GameCube
Video: Pikmin

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