Pac-Man Vs.

$9.99
Regular price
$11.99
Sale price
$9.99

In stock·1 available

Collector Grade

Game only

The cartridge or disc on its own, cleaned and tested — no box or manual. Game condition guide →

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Item Condition

Game only: the disc in a protective holder, no case or manual. For the specifics, look to the photos — they're of this exact disc. Discs are professionally resurfaced when they need it and tested before listing. It ships in a collector's bag or a hard plastic case.

Item Description

Shigeru Miyamoto loved the original Pac-Man, and Pac-Man Vs. is what happened when he asked a simple question: what if the ghosts were your friends? One player takes Pac-Man on a Game Boy Advance, seeing the whole maze on the handheld's screen, while up to three others play the ghosts on the TV, and the ghosts can only see a small area around themselves. The person with the map is being hunted by people who cannot see him, and the shouting starts almost immediately.

The rules are pure arcade. Pac-Man clears pellets, eats fruit and grabs Power Pellets to turn the tables, while the ghosts coordinate, cut off corridors and try to corner him. Whoever catches Pac-Man becomes Pac-Man in the next round, so the roles rotate constantly, and the first player to the target score, 7,000, 10,000 or 15,000 points, wins. With fewer than four players, gray CPU ghosts drift around harmlessly until a human ghost tags them with its color. Six mazes each have their own layout and music, and Mario himself, voiced by Charles Martinet, provides running commentary on every power pellet and near miss.

It began as a tech demo for the GameCube to Game Boy Advance link cable, built by Nintendo EAD and published by Namco, and it was shown at E3 2003. Rather than a standard retail release, it reached players as a bonus disc, most famously alongside the Player's Choice Pac-Man World 2, and it is designed around a Game Boy Advance and link cable for the Pac-Man player. Critics loved it as a party game, and its hide-and-seek idea later echoed in the battle mode of Zelda: Phantom Hourglass.

Few games used the GameCube's connectivity this cleverly, and played on the original hardware it is still a four-player riot that turns a living room into a shouting match.

Fast factsgame data via IGDB
Released
2003
Publisher
Namco
Developer
Nintendo Entertainment Analysis & Development
Genre
Puzzle
Players
Single player, Multiplayer, Split screen
About the game

Pac-Man Vs. is a Pac-Man video game originally designed exclusively for the Nintendo GameCube that was included as an extra bonus disc with the Player's Choice edition of Pac-Man World 2.

Summary from the IGDB community database — the condition and contents of this listing are described above and in the photos.
Watch gameplayPac-Man Vs. on GameCube
Video: Pac-Man Vs.

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