Okami

$12.99
Regular price
$14.99
Sale price
$12.99

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Complete in box

Box, manual and game — all original, all in the photos. Game condition guide →

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Ships in 1–2 business days·Tracking on every order·Signature required on orders $250+

Item Condition

Complete in box: the disc, the manual and the original case, all original; anything beyond that is included only if you can see it in the photos. Look over the photos for condition, packaging and details. Discs are professionally resurfaced when they need it and tested before listing. It ships in a collector's bag or a hard plastic case.

Item Description

A white wolf runs across a cursed field, and wherever her paws land, grass and flowers burst back to life. That image is Ōkami in a nutshell: an adventure about restoring color to a world drained of it, drawn in the style of a Japanese ink-wash scroll. Clover Studio’s 2006 classic, directed by Hideki Kamiya, casts you as Amaterasu, the Shinto sun goddess in wolf form, returning to the land of Nippon after the eight-headed serpent Orochi breaks free and smothers it in darkness. Riding along on her head is Issun, a pocket-sized wandering artist with a loud mouth and an even louder ego, who supplies much of the game’s humor.

The Celestial Brush is the idea that makes Ōkami unforgettable. At almost any moment you can freeze the action, turn the screen into a sheet of parchment and paint directly onto the world: slash a line through an enemy, draw a circle in the sky to call back the sun, sketch in a missing bridge or loop a withered tree to make it bloom. Each new technique is learned from one of the hidden brush gods, and every one of them doubles as a combat move, a puzzle solution and a way of healing the land. On the Wii you paint by pointing the Wii Remote at the screen and drawing with your wrist, which turns the game’s central mechanic into a literal gesture of the hand.

The journey is long and generous. It opens in Kamiki Village beside the guardian sapling Sakuya and sprawls outward across fields, forests, cities and spirit realms, mixing Zelda-style dungeons and big boss fights with fishing, digging for buried treasure, feeding wild animals and helping a village’s worth of eccentric residents. The story borrows freely from Japanese myth and folklore, and the score leans on traditional Japanese instruments to give every region its own mood.

Ōkami was a critics’ favorite whose sales never matched its reputation, and Clover Studio closed not long after its release; many of its staff went on to found PlatinumGames. Capcom gave the game a second life on the Wii in 2008 with a port handled by Ready at Dawn, putting a pointer in players’ hands for the first time. It is a game people still reach for when they argue that video games can be art, and on the Wii it is the version where the brush really is in your hand.

Fast factsgame data via IGDB
Released
2006
Publisher
Capcom
Developer
Clover Studio
Players
Single player
About the game

Set sometime in classical Japanese history, Ōkami combines several Japanese mythology and folklore to tell the story of how the land was saved from darkness by the Shinto sun goddess named Amaterasu, who took the form of a white wolf with celestial markings covering its fur. It features a distinct sumi-e-inspired cel-shaded visual style and the Celestial Brush, a gesture-system used to perform miracles.

Summary from the IGDB community database — the condition and contents of this listing are described above and in the photos.
Watch gameplayOkami on Wii
Video: Okami

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