Oddworld Abe's Exoddus [Goodtimes]

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Item Condition

Game only: the disc in a protective holder, no case or manual. For the specifics, look to the photos — they're of this exact disc. Discs are professionally resurfaced when they need it and tested before listing. It ships in a collector's bag or a hard plastic case.

Item Description

Abe was supposed to be resting. After freeing his fellow Mudokons from RuptureFarms in Abe's Oddysee, Oddworld's most unlikely hero is pulled back into action by a vision from the Three Weirdos, who show him that the Magog Cartel is mining Necrum, the sacred burial grounds of his people, for the bones that go into SoulStorm Brew. What follows is Abe's Exoddus, a bigger, funnier and far more forgiving sequel that Oddworld Inhabitants turned around as a bonus chapter alongside its planned quintology.

The heart of the game is still possession and GameSpeak, but both go much deeper here. Mudokons now have moods: some are angry, some depressed, some blind, and others are wired or sick on SoulStorm Brew, so getting a crowd to follow you means reading the room and choosing the right words, sometimes even a slap. Abe can now possess Glukkons and order their Slig guards around, and in one of the series' most memorable gags, he can possess his own flatulence and steer it into trouble. Most welcome of all, QuikSave lets you save anywhere, which turns the first game's punishing trial and error into satisfying puzzle solving.

The journey runs through Necrum's vaults, the FeeCo Depot, the Slig Barracks, the grim Bonewerkz and finally the SoulStorm Brewery itself, with Sligs, Slogs, Scrabs, Paramites and new threats like the ravenous Fleeches standing in the way. Hundreds of Mudokons wait to be rescued, and how many you lead to safety shapes the ending you see. The prerendered environments and cutscenes remain some of the most atmospheric art on the PlayStation.

Exoddus is the high point of Abe's PlayStation adventures and the game Oddworld Inhabitants later reimagined as Oddworld: Soulstorm. This GoodTimes edition is a fine way to play the original as it was on PlayStation, with its dark corporate satire, its oddball humor and its stubborn compassion for the little guy all intact.

Fast factsgame data via IGDB
Released
1998
Publisher
Sony Computer Entertainment
Developer
Oddworld Inhabitants
Players
Single player
About the game

Abe’s peaceful retirement was shattered when visited by a vision from the Three Weirdos. Abe learned the Magog Cartel was mining Necrum, the sacred Mudokon city of the dead, to collect bones to make super-addictive SoulStorm Brew. After freeing the Mudokon spirits imprisoned in the Mudanchee and Mudomo Vaults, Abe gained scary powers from the Weirdos, including the ability to heal his Mudokon friends of SoulStorm addiction, and the power to turn invisible. Infiltrating the transportation hub of FeeCo Depot, and using explosive farts to survive adventures at the Slig Barracks and Bonewerks, Abe broke into SoulStorm Brewery. There Abe learned the truth behind the secret ingredient of SoulStorm Brew... just before blasting the place to atoms with the combined power of the sobered-up Mudokon he’d rescued. Then Abe joined his brew-addled pals at Alf’s Rehab & Tea to take the cure – the journey of a lifetime starts with one step. Or is it twelve?

Summary from the IGDB community database — the condition and contents of this listing are described above and in the photos.
Watch gameplayOddworld Abe's Exoddus [Goodtimes] on PlayStation
Video: Oddworld Abe's Exoddus [Goodtimes]

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