Ninja Gaiden III Ancient Ship Of Doom

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Item Condition

Game only: the cartridge in a protective holder, no box or manual. The photos are of this exact copy — look them over closely for its condition, packaging and details. Every cartridge's shell, label and board are checked for authenticity when it comes into the store, and it's tested before it's listed. It ships in a collector's bag or a hard plastic case.

Item Description

Ryu Hayabusa has faced demons before, but Ninja Gaiden III opens with something he cannot simply cut down: a murder charge. Irene Lew, the CIA agent at the center of his story, appears to have been killed, and Ryu is framed for it. Set between the events of the first two NES games, his hunt for the truth leads through a laboratory overrun by bio-noids, across jungle and cavern to the ruins of Castle Rock Fortress, and into a conspiracy involving the CIA's Foster, the scheming Clancy and a doppelganger built in Ryu's own image. The trail ends aboard the title's ancient ship, a super-dimensional warship with the power to reshape the world.

Tecmo reworked Ryu's moves for this final NES chapter. He can now grab overhead pipes, vines and the undersides of platforms and climb across hand over hand, and he can pull himself straight up onto a ledge from a wall instead of leaping off and doubling back. The new Sword Extension power-up lengthens the Dragon Sword's reach for the rest of the stage or until you lose a life, and the Vacuum Wave art fires blasts above and below him. Power-ups are now visible inside their containers, so you can plan your loadout, and Ryu picked up a flowing scarf and a sharp “HA!” with every swing. The shadow clones of Ninja Gaiden II are gone, so the action leans on precision with the blade itself.

Its fearsome reputation was largely earned in localization. The North American release added more enemies, increased the damage they deal, limited the number of continues and removed the password feature found in the Japanese version, turning an already demanding game into the toughest test of the trilogy. Bosses such as the flamethrower-equipped Mantis Warrior and the jet-propelled Night Diver stand between Ryu and Castle Rock, and later stages reward memorization and nerve in equal measure.

Ninja Gaiden III never saw a European release and was later ported to the Atari Lynx, but the NES cartridge is where this moody, sci-fi-tinged chapter first played out. It closes Ryu's 8-bit saga with a story that bridges the first two games and a difficulty curve that respects no one, and it is the cartridge that completes the NES trilogy on the shelf beside The Dark Sword of Chaos.

Fast factsgame data via IGDB
Released
1991
Publisher
Koei Tecmo Games
Players
Single player
About the game

Thrilling new cinema screen! Follow the story of Ryu's epic adventure through Tecmo's movie-like Cinema Screen Animation. As you complete each level, a new part of the story unfolds. Exciting new powers and weapons! Over the years Ninja Ryu's fighting skills have improved to include fantastic new powers and weapons. Action-packed Ninja adventure! Can you get Ryu through his most challenging adventure as he battles the hideous ancient forces of darkness to save mankind? The Ultimate Ninja Challenge!

Summary from the IGDB community database — the condition and contents of this listing are described above and in the photos.

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