Neo Contra

$18.99
Regular price
$21.99
Sale price
$18.99

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Complete in box

Box, manual and game — all original, all in the photos. Game condition guide →

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Item Condition

Complete in box: the disc, the manual and the original case, all original; anything beyond that is included only if you can see it in the photos. Look over the photos for condition, packaging and details. Discs are professionally resurfaced when they need it and tested before listing. It ships in a collector's bag or a hard plastic case.

Item Description

What does Contra look like without a jump button? Neo Contra answers with a camera pulled up and back to a mostly isometric view, a dash and a spinning dodge that grants a split second of invulnerability, and a lock-on that tracks enemies in the air. It is one of the boldest reinventions the series ever attempted, and it was built by series veterans: a staff group inside Konami Computer Entertainment Tokyo produced by Nobuya Nakazato, the director behind Contra III and Contra: Hard Corps.

The story is pure Contra excess. Bill Rizer returns, now a clone of the original hero, alongside Genbei "Jaguar" Yagyu, a samurai Contra and the only character who wields a katana. Together they take on Master Contra and his Four Elite across seven stages, with the camera shifting into side-scrolling and over-the-shoulder sections to keep the spectacle varied. Boss encounters punctuate longer stretches of free-form shooting, giving each stage a big finish.

Its smartest idea is structure. The first four stages can be played in any order and replayed for a better grade, and the hit-ratio ranking carried over from Contra: Shattered Soldier determines how far the game lets you go, since stages six and seven open only to players with an above-average grade. Weapon sets labeled Type A through F unlock as you progress, and Type F borrows the GV Laser and Ripple Laser from Gradius V, a lovely nod for Konami fans. Sota Fujimori's thumping score pushes everything along, and a second player can join for co-op runs.

Critics were split on the new perspective when it arrived in 2004, but that is exactly what makes it interesting now. A full run takes about two hours, yet mastering the ranking system takes far longer, and few games of the PS2 era reward replaying for a better grade so directly. As the series' final PlayStation 2 outing and its strangest experiment, it is the chapter to seek out once your Contra history goes beyond the 16-bit classics.

Fast factsgame data via IGDB
Released
2004
Publisher
Konami
Genre
Shooter
Players
Single player, Multiplayer
About the game

Neo Contra is the sequel to Contra: Shattered Soldier. The game is a 3-D Shooter with lots of action and huge boss battles. Unlike Shattered Soldiers this game has a top-down perspective. The game is set in the future with Bill Razer's return. He teams up with a samurai, Genbei Jaguer Yagyu. The game takes about two hours to beat but will take you several tries to make it there.

Summary from the IGDB community database — the condition and contents of this listing are described above and in the photos.

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