Naruto Ninja Council

$53.99
Regular price
$60.99
Sale price
$53.99

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Complete in box

Box, manual and game — all original, all in the photos. Game condition guide →

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Item Condition

Complete in box: the cartridge, the manual and the box, all original. Original inserts or paperwork shown in the photos are included; display stands and other photography props are not. The photos are of this exact cartridge — look them over closely for its condition, packaging and details. Every cartridge's shell, label and board are checked for authenticity when it comes into the store, and it's tested before it's listed. It ships in a collector's bag or a hard plastic case.

Item Description

Naruto: Ninja Council brought the action of the early Naruto anime to the Game Boy Advance. Based on the manga and animated series by Masashi Kishimoto, it debuted in Japan in 2003 and reached North America in 2006 through D3 Publisher, and it captures the look and feel of the Hidden Leaf Village era, loosely following the story from the Land of Waves arc through the Chunin Exams. It is the first game in the Ninja Council series.

The action is side-scrolling platforming and fighting across fourteen short, maze-like stages that feel lifted from the show, rendered in the chunky sprite art the GBA did so well. You start as Naruto Uzumaki or Sasuke, and finishing the game with both unlocks Kakashi. Scrolls collected along the way grant new jutsu, from fire, wind and water techniques to abilities that break down walls or whip up whirlwinds, all fuelled by chakra that builds while your ninja stands still. Special moves charge up and fire when the button is released at the right moment, accompanied by voice samples from the English cast.

The bosses are familiar faces from the series, eighteen of them in all, including Zabuza and Haku, and a free mode and night missions round out the package. The gameplay is fast and accessible, the kind of handheld action game you could burn through on a car trip and still want to pick back up at home, and seeing familiar characters and locations rendered in GBA form carries a genuine nostalgic punch for fans of the franchise.

It is a snapshot of the moment Naruto was taking over television and toy store shelves at the same time, and the first step in a long run of Ninja Council games on Nintendo's handhelds.

Fast factsgame data via IGDB
Released
2003
Publisher
Tomy
Developer
Aspect
Players
Single player, Multiplayer
About the game

Naruto: Ninja Council, known as Naruto: Saikyou Ninja Daikesshuu in the Japanese version, is the first instalment in the Ninja Council series. There are scrolls that the playable character can obtain to perform abilities at the cost of chakra, which can be used to break down walls or create whirlwinds. The story mode very loosely follows the Prologue — Land of Waves arc to the Chuunin Exams arc. Players will have to protect, defend or defeat as they train hard to perfect their skills in order to progress through the ranks in over 40 missions. Players can activate special attacks using the Nintendo DS stylus on the touch screen or by blowing into the microphone, and can choose from 20 of their favourite characters. The game also features four game modes, dual screen and touch pen support, a new interchangeable attack system, and wireless play with up to four players.

Summary from the IGDB community database — the condition and contents of this listing are described above and in the photos.
Watch gameplayNaruto Ninja Council on Game Boy Advance
Video: Naruto Ninja Council

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