Minority Report

$12.99
Regular price
$15.99
Sale price
$12.99

In stock·1 available

Collector Grade

Complete in box

Box, manual and game — all original, all in the photos. Game condition guide →

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Ships in 1–2 business days·Tracking on every order·Signature required on orders $250+

Item Condition

Complete in box: the disc, the manual and the original case, all original. Original inserts or paperwork shown in the photos are included; display stands and other photography props are not. The photos are of this exact disc — look them over closely for its condition, packaging and details. Discs are professionally resurfaced when they need it and tested before listing. It ships in a collector's bag or a hard plastic case.

Item Description

Most licensed action games hand you a gun and a corridor. Minority Report: Everybody Runs hands you a future city full of plate glass, railings and breakable scenery, then fills it with people who want you in custody. It is 2054, and John Anderton runs the Precrime division that arrests murderers before they kill, right up until the precogs name him as the next killer. Treyarch's adaptation of Steven Spielberg's film picks up from there, sending Anderton on the run across 40 levels as he fights through former colleagues, hired muscle and security robots to expose the conspiracy that framed him.

The real star is the physics. Treyarch built the game on the same engine as its Spider-Man game from the same year and layered a ragdoll system on top, still a novelty on PlayStation 2 at the time. Combos end with enemies tumbling over railings, slamming into walls and crashing through windows, so most brawls leave the room in pieces. Anderton's arsenal of futuristic weapons, some lifted from the film and some invented for the game, is built to stun and incapacitate rather than kill, which suits a cop trying to prove he is not a murderer. A handful of levels strap a jetpack to his back and open the stages up vertically.

Between fights, cash collected in each level buys upgrades at the Black Market: new weapons, extra melee combos, bigger ammo capacity, armor, health and temporary boosts. That loop of brawl, collect and upgrade gives the campaign a steady sense of progress. Clancy Brown voices Anderton, and instead of chasing a Tom Cruise likeness the game builds its own take on the film's chilly, chrome-and-glass future, with music credited to Michael Hampton and Jesper Kyd, the composer behind the Hitman series.

Critics in 2002 knocked the repetition but praised the destructible environments and the physics, and that is still a fair read: this is a straightforward beat 'em up whose pleasure is watching bodies and furniture fly. It is also a snapshot of Treyarch a few years before Call of Duty made the studio famous, and a fun piece of movie-game history to sit beside a copy of Spielberg's sharpest piece of future noir.

Fast factsgame data via IGDB
Released
2002
Publisher
Activision
Developer
Treyarch
Players
Single player
About the game

The year is 2054 and you are Precrime Officer John Anderton, head of an elite police force division that can apprehend murderers before the crime can be committed. Everyone thought the system was perfect, until a precrime report lists you as the prime suspect. Now, you're on the run through 40 futuristic levels filled with both human and robot enemies in a mission to clear your name. With an arsenal of weapons, hand-to-hand combat skills, and a Jetpack that allows you to fly through levels, it's up to you to stop an evil conspiracy before it's too late.

Summary from the IGDB community database — the condition and contents of this listing are described above and in the photos.

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