Mines of Moria - The Lord of the Rings: Tales of Middle-earth #257 - Non-Foil

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Near Mint

Grade shown above. Raw cards use the Near Mint → Damaged scale; slabbed cards carry the grading company’s grade. Card condition guide →

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Ships in 1–2 business days·Tracking on every order·Signature required on orders $250+

Item Condition

Our grade: Near Mint. Pictured: this printing of the card. Every card ships triple-sleeved — a soft sleeve, a deck sleeve and a rigid top loader.

Item Description

Khazad-dûm, the ancient Dwarf kingdom the Fellowship crosses on the road south, gets a land that plays the way a mine should: it digs through what's been left behind and turns it into treasure.

Mines of Moria taps for red mana and enters tapped unless you control a legendary creature, which in Commander usually means it arrives ready to use once your commander is on the battlefield. Later in the game, pay {3}{R}, tap it, and exile three cards from your graveyard to create two Treasure tokens, turning spent spells and fallen creatures into a burst of ramp or color fixing. Because it occupies a land slot rather than a spell slot, it gives red decks a useful mana sink at no real cost to the rest of the list, and Treasure and artifact strategies get extra fuel from every activation. For Tolkien collectors, it's the Dwarves' legendary home in card form.

This is The Lord of the Rings: Tales of Middle-earth printing, collector number 257, illustrated by Arthur Yuan, in non-foil.

Ships in 1–2 business days (Monday–Friday, excluding major U.S. holidays). During the holidays and big sales, allow one extra business day.

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