Might And Magic III Isles Of Terra

$139.99
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$159.99
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$139.99

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Item Condition

Complete in box: the cartridge, the manual and the box, all original; anything beyond that is included only if you can see it in the photos. The photos are of this exact copy — look them over closely for its condition, packaging and details. Every cartridge's shell, label and board are checked for authenticity when it comes into the store, and it's tested before it's listed. It ships in a collector's bag or a hard plastic case.

Item Description

A party of six adventurers, a starting town called Fountain Head and a chain of islands that keeps unfolding the further you dare to explore: Might and Magic III: Isles of Terra brings the depth of a classic computer role-playing game to the Super Nintendo. New World Computing's 1991 original was a well-regarded entry in one of the PC's signature RPG series, and this version gives SNES owners a rare chance to play a Western dungeon crawler of that pedigree on a cartridge.

You build your own party from a wide spread of classes and races, with knights, paladins, archers, clerics, sorcerers, robbers, ninjas, barbarians, druids and rangers to choose from, then explore the world in first person, one grid step at a time. Dungeons, caverns, castles and wilderness all reward careful mapping, and the game is happy to let you wander into places far too dangerous for your current level. Turn-based combat, spell lists that grow as your casters improve, and a steady stream of quests and secrets keep the party busy for a long time.

The larger story revolves around the wizard Corak and his pursuit of the villain Sheltem, a conflict that runs through several Might and Magic games and gives the Isles of Terra a mystery beyond their monsters and treasure. Reaching Corak and uncovering what is really happening on these islands is the thread that pulls you from the starting town all the way to the frozen peaks.

Published on the Super Nintendo by FCI, it plays at a slower, more deliberate pace than the Japanese RPGs most console players knew at the time, and that is exactly its appeal for the right player. It feels like a slice of early-'90s PC gaming on a living room console, demanding patience, mapping and planning, and it sits in a small group of Western computer RPGs that made the jump to the SNES. For anyone collecting the Might and Magic series or tracing the roots of the genre, it is a distinctive and rewarding cartridge.

Fast factsgame data via IGDB
Released
1991
Publisher
FCI
Developer
New World Computing
Players
Single player
About the game

The third installment of the roleplaying series, with a multi-faceted plot full of twists and turns. Ease of use was central to the gameplay and interface, and the plot included piles of new twists and turns. Lead a party of adventurers to rendezvous with the legendary wizard Corak. From dark moldy dungeons, through corridors of hewn stone and timber, and onward to the lofty frozen peaks of Terra you will uncover the mysteries that surround the exotic islands in the Great Sea.

Summary from the IGDB community database — the condition and contents of this listing are described above and in the photos.
Watch gameplayMight And Magic III Isles Of Terra on Super Nintendo
Video: Might And Magic III Isles Of Terra

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