Metroid Prime Pinball

$80.99
Regular price
$92.99
Sale price
$80.99

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Complete in box

Box, manual and game — all original, all in the photos. Game condition guide →

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Ships in 1–2 business days·Tracking on every order·Signature required on orders $250+

Item Condition

Complete in box: the cartridge, the manual and the box, all original; anything beyond that is included only if you can see it in the photos. The Rumble Pak is not included. Look over the photos for condition, packaging and details. Every cartridge's shell, label and board are checked for authenticity when it comes into the store, and it's tested before it's listed. It ships in a collector's bag or a hard plastic case.

Item Description

The Morph Ball was always halfway to a pinball. Metroid Prime Pinball takes that idea literally, curling Samus into a ball and launching her across tables built from the worlds of Metroid Prime. Nintendo producer Kensuke Tanabe pitched the concept while working on Metroid Prime Hunters, the UK studio Fuse Games, fresh from Mario Pinball Land, built it, and Retro Studios supplied assets from the original game, so the Pirate Frigate, Tallon Overworld, Phendrana Drifts and Phazon Mines all look and sound like the places Prime players remember.

These are not static tables. Enemies wander the playfield, wall jumping and weapon fire are part of the toolkit, and each table builds toward a boss battle. Special modes such as Clone Machine Multiball and the Wall-Jump Challenge break up the flipper work, and the campaign rewards your progress with Artifacts. Collect all twelve and the Artifact Temple opens, with six balls in play at once while Meta Ridley attacks, and the road ends in the Impact Crater against Metroid Prime itself. A Single Mission mode lets you focus on one table at a time for score or speed.

The DS hardware gets a real workout. Each table stretches across both screens, with a second set of flippers on the upper screen to keep the ball moving through the gap, and you nudge the table by pressing on the touch screen and pushing in the direction you want the ball to drift. It was also the debut game for the DS Rumble Pak, an add-on that plugs into the Game Boy Advance slot and shakes the system as the ball slams into targets. Up to eight players can race to a target score using a single copy of the game, which makes it a lively choice when a group of DS owners gets together.

Critics liked the way it married arcade pinball to Prime's atmosphere and music, and it earned solid reviews, though some wished for more tables. Today it occupies an odd and appealing corner of the Metroid catalog: a spin-off that never got a sequel, made by a studio with real pinball experience and obvious affection for the source. It's a quick-hit score chaser for short sessions and a fun piece of DS-era Metroid history.

Fast factsgame data via IGDB
Released
2005
Publisher
Nintendo
Developer
Fuse Games
Genre
Pinball
Players
Single player, Multiplayer
About the game

Samus Aran's entry into the bumper-and-flipper world is a sleek, sci-fi classic gaming adventure that has her careening into gigantic boss monsters and bouncing through a variety of exciting pinball tables. Play tables across two screens at the same time using the touch screen to nudge the pinball table. Battle deadly enemies and experience a number of special modes such as Clone Machine Multiball and the Wall-Jump Challenge while you blast and bomb your high score into a state of pure pinball pandemonium.

Summary from the IGDB community database — the condition and contents of this listing are described above and in the photos.

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