Metroid Prime Hunters

$35.99
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$41.99
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$35.99

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Complete in box

Box, manual and game — all original, all in the photos. Game condition guide →

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Ships in 1–2 business days·Tracking on every order·Signature required on orders $250+

Item Condition

Complete in box: the cartridge, the manual and the box, all original; anything beyond that is included only if you can see it in the photos. Look over the photos for condition, packaging and details. Every cartridge's shell, label and board are checked for authenticity when it comes into the store, and it's tested before it's listed. It ships in a collector's bag or a hard plastic case.

Item Description

Few DS games showed off the hardware like Metroid Prime Hunters. Nintendo Software Technology built a fast, smooth first-person shooter for a handheld and solved the control problem by letting you aim with the stylus on the touch screen, a setup that feels closer to a PC mouse than anything else on a portable of its day. Nintendo was confident enough to put a preview in the box with the original DS in North America, the Metroid Prime Hunters: First Hunt demo, and the finished game arrived in 2006 with a full campaign and a multiplayer suite that kept DS owners battling for years.

The story is pure bounty-hunter pulp. A telepathic message promises that the secret of ultimate power lies in the Alimbic Cluster of the Tetra Galaxy, and Samus is not the only one listening. Six rival hunters race her for it: Kanden, Spire, Trace, Noxus, Sylux and Weavel, each with a signature weapon and an alternate form of their own, from Trace's long-range Imperialist to Weavel's Battlehammer. Across worlds such as Alinos, the Celestial Archives, Arcterra and the Vesper Defense Outpost, Samus scans the ruins of the vanished Alimbic civilization, solves puzzles with the Morph Ball and hunts for the eight Octoliths, while her rivals drop in to fight her for each prize.

Multiplayer is what made Hunters famous. Up to four players can face off over local wireless, choosing among the seven hunters in modes such as Battle, Survival, Bounty, Capture, Defender, Nodes and Prime Hunter, each hunter with its own speed, weapon and alternate form to master. The game was also built around Nintendo Wi-Fi Connection, with online matches and voice chat between friends, a striking idea for a 2006 handheld; that service has long since closed, so today the arenas belong to local play. Reviewers were cooler on the campaign's repeated boss encounters, but the shooting itself, quick, precise and readable on a small screen, drew strong praise.

Hunters also matters more now than it did in 2006. Sylux, the Federation-hating hunter who debuts here, returned as Samus's adversary in Metroid Prime 4: Beyond nearly two decades later, which makes this the place to see where that rivalry started. Played on original hardware, it is a reminder of how much ambition Nintendo packed into a DS card, and a chapter of the Prime saga well worth revisiting now that Sylux is back in the spotlight.

Fast factsgame data via IGDB
Released
2006
Publisher
Nintendo
Developer
Nintendo Software Technology
Players
Single player, Multiplayer
About the game

Metroid Prime Hunters is a first-person action-adventure game that combines exploration, shooting, and competitive multiplayer gameplay. Set across interconnected locations, it features objective-based progression alongside encounters with rival bounty hunters, each with distinct abilities and weapons. The game emphasizes fast-paced combat, environmental navigation, and upgrade-driven progression, with both single-player and multiplayer modes supporting a variety of playstyles.

Summary from the IGDB community database — the condition and contents of this listing are described above and in the photos.
Watch gameplayMetroid Prime Hunters on Nintendo DS
Video: Metroid Prime Hunters

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