Metroid: Other M

$20.99
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$24.99
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$20.99

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Complete in box

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Item Condition

Complete in box: the disc, the manual and the original case, all original; anything beyond that is included only if you can see it in the photos. The photos are our own, taken from our stock of this game — look them over for condition, packaging and details. Discs are professionally resurfaced when they need it and tested before listing. It ships in a collector's bag or a hard plastic case.

Item Description

No Metroid divides a room quite like Other M, and that is exactly what makes it worth playing for yourself. Nintendo's Yoshio Sakamoto teamed with Team Ninja, the action specialists behind Ninja Gaiden, to make the fastest, most cinematic and most story-driven Samus adventure up to that point, and the result is a Metroid unlike any other.

The controls are the first surprise. You hold the Wii Remote sideways like a classic NES pad for third-person exploration and combat in fully 3D environments, then point it at the screen to snap into first-person view for scanning, locking on and firing missiles. Team Ninja's touch shows in the fighting: the Sense Move lets Samus slip around attacks with a well-timed press, the Overblast has her leap onto a staggered enemy and fire a charged shot at point-blank range, and finishing blows on weakened enemies make her more aggressive than ever before. When energy or missiles run low, Concentration lets her recharge in the middle of a fight if you can find a moment to breathe.

Set between Super Metroid and Metroid Fusion, the story sends Samus aboard the derelict Bottle Ship after a distress signal, where she reunites with a Galactic Federation squad led by her former commanding officer, Adam Malkovich. Other M leans harder on cutscenes, voice acting and Samus's own inner life than any Metroid before it, and gaining new abilities depends on Adam's authorization rather than simply finding upgrades, a choice that sparked plenty of debate. Critics were broadly positive, while longtime fans argued about its portrayal of Samus for years.

Love it or argue with it, Other M fills in a chapter of Samus's history no other game covers, brings back a certain winged nemesis, and plays at a pace the series has rarely matched. Clear the story and a post-game return to the Bottle Ship waits, along with a harder difficulty for those who want to go further. It is a key piece of the Metroid timeline and the most daring experiment in the series' long run on Nintendo hardware.

Fast factsgame data via IGDB
Released
2010
Publisher
Nintendo
Developer
D-Rockets
Players
Single player
About the game

A part of the Metroid series, it features gameplay in both first- and third-person perspectives, and is the first installment of the franchise to feature melee attacks which could only be executed when an enemy's health was reduced to a certain degree. The game gave significant focus on plot and characterization, with extensive usage of cinematics and voice acting. The regular gameplay features a third person perspective, where players hold the Wii Remote horizontally. Samus can jump, fire the arm cannon, and turn into a morph ball, which can roll into narrow passages and drop energy bombs. While gameplay is similar to early Metroid titles, the game's environments are three-dimensional and movement is not limited to a two-dimensional plane. Other M is the first in the series to feature a melee combat system. With well-timed button presses, players can use special techniques such as the Sense Move, which allows them to dodge enemy attacks, and the Overblast, where Samus jumps on the enemy and fires a charged shot at point-blank range.

Summary from the IGDB community database — the condition and contents of this listing are described above and in the photos.
Watch gameplayMetroid: Other M on Wii
Video: Metroid: Other M

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